TILE_SNOW = 670
TILE_FOOTPRINT_I = 6594
TILE_FOOTPRINT_II = 6598
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if(isPlayerGhost(cid)) then
return true
end
if(item.itemid == TILE_SNOW) then
doTransformItem(item.uid, TILE_FOOTPRINT_I)
doDecayItem(item.uid)
elseif(item.itemid == TILE_FOOTPRINT_I) then
doTransformItem(item.uid, TILE_FOOTPRINT_II)
doDecayItem(item.uid)
else
doTransformItem(item.uid, TILE_FOOTPRINT_I)
end
return true
end
<?xml version="1.0" encoding="UTF-8"?>
<randomization>
<config defaultChance="50"/>
<palette itemid="101" randomize="5711;5726" chance="70"/>
<palette fromid="351" toid="353" randomize="352;354"/>
<palette fromid="708" toid="711" randomize="709;711"/>
<palette fromid="3153" toid="3157" randomize="3154;3157"/>
<palette fromid="7062" toid="7066" randomize="7063;7066"/>
<palette itemid="670" randomize="6580;6593"/>
<palette fromid="6580" toid="6593" randomize="6580;6593"/>
<palette itemid="671" randomize="6683;6686"/>
<palette fromid="6683" toid="6686" randomize="6683;6686"/>
<palette itemid="4405" randomize="4406;4421"/>
<palette itemid="4422" randomize="4423;4438"/>
<palette fromid="4526" toid="4541" randomize="4527;4541"/>
<palette itemid="4756" randomize="4527;4541"/>
<palette fromid="4608" toid="4619" randomize="4609;4619"/>
<palette fromid="4691" toid="4701" randomize="4692;4701"/>
<palette fromid="5405" toid="5410" randomize="5406;5410"/>
<palette fromid="6804" toid="6809" randomize="6805;6809"/>
</randomization>
<item id="670" name="snow">
<attribute key="cache" value="1"/>
</item>
<item id="4737-4748" name="snow"/>
<item id="6580-6593" name="snow"/>
<item id="6594" name="snow">
<attribute key="description" value="Someone must have walked here recently."/>
<attribute key="decayTo" value="670"/>
<attribute key="duration" value="30"/>
</item>
<item id="6595-6597" name="snow">
<attribute key="description" value="Someone must have walked here recently."/>
</item>
<item id="6598" name="snow">
<attribute key="description" value="Someone must have walked here recently."/>
<attribute key="decayTo" value="6594"/>
<attribute key="duration" value="10"/>
</item>
<item id="6599-6608" name="snow">
<attribute key="description" value="Someone must have walked here recently."/>
</item>
<item id="6609" name="snow drift"/>
<item id="6610-6626" name="snow"/>
<item id="6627-6682" name="shallow water">
<attribute key="allowpickupable" value="1"/>
<attribute key="fluidSource" value="water"/>
</item>
<item id="6756-6760" name="snow"/>
<item id="6822-6838" name="snow"/>
<item id="6939-6950" name="snow"/>
You see snow.
ItemID: [670].
<movevent type="StepOut" itemid="670" event="script" value="snow.lua"/>
<movevent type="StepOut" fromid="6580" toid="6593" event="script" value="snow.lua"/>
<movevent type="StepOut" fromid="6580" toid="6593" event="script" value="snow.lua"/>
<movevent type="StepOut" itemid="6580-6593" event="script" value="snow.lua"/>
<movevent type="StepOut" itemid="6580;6581;6582;6583;6584;6586;6587;6588;6589;6590;6591;6592;6593" event="script" value="snow.lua"/>