ausirosiris
Member
- Joined
- May 23, 2020
- Messages
- 105
- Reaction score
- 22
Ok, this is driving me crazy. I have absolutely no idea the cause of the problem. And here what it is:
Its a team war server with a simple preparedeath script to teleport the player back to temple after he dies in the field but, if the player (who died) have a target on, after he teleports back to the temple, the target continues to be toggled. (it doesn't continues to attack the player if he leaves pz, but is still on. I've tried using send cancels, interrupt attack scripts and nothing.
Its a team war server with a simple preparedeath script to teleport the player back to temple after he dies in the field but, if the player (who died) have a target on, after he teleports back to the temple, the target continues to be toggled. (it doesn't continues to attack the player if he leaves pz, but is still on. I've tried using send cancels, interrupt attack scripts and nothing.