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[Project] Evolutions 8.54

Jacek MiszczOTS

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Hello, I have recently started working on a evolutions map, with teleports to many respawns, BUT !!! there will be respawns over the map that are NOT accessable thro teleports, so if you are bored over hunting in the same respawn with 20+ people, you can explore and find empty great hunting spots, that are better then the tp ones.
I need your help with choosing rates, I currently have no idea what rates I should have, so post your suggestions.
( no low stages, medium/high works )
 
Medium stages!

just giving an example.

8-75=170x
76-120=100x
121-175=85x
176-230=60x
231-250=45x
251+=20x

Just giving you an example.
 
Yeah, but I think its kinda too high, since I dont want wars where everyone is like 250+, I prefer having it slow after 180 =p
but thanks for your opinion, I need help with magic/loot/skill rates as well
 
1 - 45 = 300x
45 - 50 = 100x
51 - 80 = 50x
81 - 100 = 30x
101 - 125 = 25x
125 - 150 = 20x
151- 180 = 10x
181+ = 5x


Loot: 1.5x
Magic: 30x
Skills: 35x
 
I like the stages xinject, might lower the magic and higher the skills tho ;) pictures comming soon
mufv50.png
 
oh ok :p
you should make some shape in it, not just in a straight line, better walls, no blood, maybe small stones ect, justt some details xD another floor maybe too
 
oh heeh, the blood was just for marking which ones I have made and not ;p
and this was all made in 2h or smth, more will come ofc.
 
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