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C++ Question About attack effects old times vs now

Evil Puncker

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totally possible if you use tibia.dat/spr

but if you use assets editor i don't know, maybe someone else can answer that as I've not tried it yet
 

Evil Puncker

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open 7.4 (?) tibia files with object builder
go to effects
chose the one you want to export
export it as .OBD latest version you are able to
open your "newest" tibia files with object builder
import the .obd file
NOTE DOWN the effect number because it will be used in the next part
save


now tfs part add after these:

and recompile
 

Evil Puncker

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show me screenshot of what you added on const.h and what are you using to attack? I can't tell, if it is a weapon or wand or spell
 

Evil Puncker

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didnt edited the sources just change the effect of sudden death and mort area
at object builder you replaced them or added new effects?

if you added new effects, you MUST compile your source adding a new const.h entry and changing sudden death .lua file to use the new effect
 
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miguelshta

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at object builder you replaced them or added new effects?

if you added new effects, you MUST compile your source adding a new const.h entry and changing sudden death .lua file to use the new effect
i remplaced the original effect i saw the retro effect but the numbers are diferent i mean i wanted hits like this:

Lua:
125
133
245
242
321

and not like this
Code:
----------222
-------222
-----312
 

Gesior.pl

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i remplaced the original effect i saw the retro effect but the numbers are diferent i mean i wanted hits like this:

Lua:
125
133
245
242
321

and not like this
Code:
----------222
-------222
-----312
You can't. You would need to find someone to edit .exe / create .dll for you that modify Tibia Client.
Maaaaaaaaaaaybe don't use 12+ client to create game that looks like 7.4. There is already 7.4 client that does it.
 
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