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Question about Damage Caps

Castiel23

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Hello, messing around with a project and am running into an issue with 10.98 and not being able to get damage into the 7-9 digits. ultimate goal would be to have the world scale to 500 million hp/damage.

My question is, is there any way to get values this high in 10.98 or any version if not? or just not at all?
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looked all over the forums and only found a single post about this.... how has it not ever been talked about before?
 
Last edited:
how has it not ever been talked about before?
because usually nobody uses that high damage... 😁 last time I saw this, it was on deathzOT by @Synthetic_ or/and @Xagul

the server had an option to change the damage display, for example: instead of displaying 500000 it would display 500k

or maybe I'm just imagining things up in my mind, but there was a server like this...

your "best bet" is to use a client that support animated text (version 9.1 or lower) or use a custom client like OTC
 
CIP Client doesn't display more than 6-7 characters in their floating text. The damage itself and the server-log should work fine however.
 
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