Andréew
Humble mapper.
A rotting rotworm cave in progress,
Fits the map Im mapping right now boss! What is it for?
A rotting rotworm cave in progress,
Hello,
here is another mapping idea by me. I am obssessed with the idea making cities, i want to make more flooded City styles, winter cites, vertical cities (Building cut in mountain) and similar stuff.
One of my ideas was to make an overgrown left City. Here is my idea how to make one. It is a bit hard to make, because you Need to Combine many different moose/growing plants styles. Taking only one spriting style is not an Option, beause it doesnt look "overgrown enough". So i rather stick to combining more different ones.
Some People may say ist messy and that there are a lot misstakes, but well.... i am trying to solve These Problems. this is just the first finished Picture made with this style.
Now to the lore:
This Buildings to not belong to the City of Taurik. What you see here is part of a bigger village few days to the North from Taurik. Long time ago it was a prospering peaceful village. But the inhabitants of Taurik, mainly Minotaurs, used to cut Wood from the forests. This was a big Problem to the elves living in these forests (elves also have villages in the Woods). They felt threatened by the Minotaurs and they also didnt want them to destroy nature. The Minotaurs on the other side, needed Wood from this forest to build ships. It wasnt surprising that the elves started to attack the village as revenge and to make Minotaurs leave their forests. After many raids from both sides, the elves made Minotaurs leave their village and stop cutting Wood.
But the abandoned village isnt as abandoned as it Looks. Few elven clans made it their new home and roam the streets at night.
Hello,
I guess I speak for most of us, if I tell you "PLEASE STOP TAKING SCREENSHOTS WHILE YOU ZOOM IN"
Why is it so bad? I like it because u can see many details and the perspektive is very close to the players view
I like the simplicity of it, the nature is very good looking (even if it's just a tiny bit). I just dislike the swamp meeting the water borders.Karg continues..
Hello,
here is another mapping idea by me. I am obssessed with the idea making cities, i want to make more flooded City styles, winter cites, vertical cities (Building cut in mountain) and similar stuff.
One of my ideas was to make an overgrown left City. Here is my idea how to make one. It is a bit hard to make, because you Need to Combine many different moose/growing plants styles. Taking only one spriting style is not an Option, beause it doesnt look "overgrown enough". So i rather stick to combining more different ones.
Some People may say ist messy and that there are a lot misstakes, but well.... i am trying to solve These Problems. this is just the first finished Picture made with this style.
Now to the lore:
This Buildings to not belong to the City of Taurik. What you see here is part of a bigger village few days to the North from Taurik. Long time ago it was a prospering peaceful village. But the inhabitants of Taurik, mainly Minotaurs, used to cut Wood from the forests. This was a big Problem to the elves living in these forests (elves also have villages in the Woods). They felt threatened by the Minotaurs and they also didnt want them to destroy nature. The Minotaurs on the other side, needed Wood from this forest to build ships. It wasnt surprising that the elves started to attack the village as revenge and to make Minotaurs leave their forests. After many raids from both sides, the elves made Minotaurs leave their village and stop cutting Wood.
But the abandoned village isnt as abandoned as it Looks. Few elven clans made it their new home and roam the streets at night.
i dont know if im high as fuck but did u change thais to 360 or someting?
love it!Most of the ground floor is finalized. My goal is to rotate the entire city of Thais (including parts outside which can be seen from the inside) 90° clockwise. I'm trying to stay true to the original but some things will obviously require change, e.g Captain Bluebear's ship is docked in the opposite direction – there simply aren't sprites supporting ships turned east in Tibia.
View attachment 30900
I don't know what will come out of this map yet. Maybe I will release the map if someone is interested. Maybe I will take up hosting some kind of war server on it again. One thing I know for sure is that I won't make some kind of "complete" reverse map.