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Monster Real Ferumbras Boss.

lollipops

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Joined
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This is my first post ... I'm bringing the real Boss ferumbras the tibia with their loots
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ferumbras" nameDescription="a ferumbras" race="venom" experience="12000" speed="290" manacost="0">
<health now="35000" max="35000"/>
<look type="229" head="20" body="30" legs="40" feet="50" corpse="6078"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="2500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="105" attack="85"/>
<attack name="manadrain" interval="3000" chance="18" range="7" target="1" min="-500" max="-700">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="earth" interval="2000" chance="15" radius="7" target="0" min="-300" max="-600">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="energy" interval="3000" chance="15" radius="7" target="0" min="-40" max="-350">
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="death" interval="1000" chance="10" radius="8" target="0" min="-305" max="-450">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="lifedrain" interval="1000" chance="10" length="6" spread="0" min="-50" max="-400">
<attribute key="areaEffect" value="greenspark"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1000" chance="13" min="600" max="1400">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
<defense name="healing" interval="1000" chance="10" min="600" max="900">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
<defense name="speed" interval="1000" chance="4" speedchange="360" duration="7000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="1000" chance="3" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="90"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="demon" interval="2500" chance="15"/>
</summons>
<voices interval="5000" chance="20">
<voice sentence="NOONE WILL STOP ME THIS TIME!" yell="1"/>
<voice sentence="THE POWER IS MINE!" yell="1"/>
<voice sentence="I returned from death and you dream about defeating me?" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
<item id="7894" chance="4060"/> --magma legs
<item id="7896" chance="4060"/> --glacier kilt
<item id="7895" chance="4060"/> --lightning legs
<item id="8885" chance="4060"/> --divine plate
<item id="7885" chance="4060"/> --terra legs
<item id="2393" chance="4060"/> --greenwood coat
<item id="2472" chance="4060"/> --magic plate armor
<item id="2470" chance="4060"/> --golden legs
<item id="2466" chance="4060"/> --golden armor
<item id="2195" chance="4060"/> --boots of haste
<item id="2112" chance="4060"/> --teddy bear
<item id="2150" countmax="100" chance="7000"/> --smalls
<item id="9970" countmax="100" chance="20000"/> --smalls
<item id="2147" countmax="100" chance="20000"/> --smalls
<item id="2146" countmax="100" chance="10000"/> --smalls
<item id="1987" chance="100000">
<inside>
<item id="2678" countmax="3" chance1="10000" chancemax="0"/>
<item id="5903" chance="100000"/> -- ferumbras hat
<item id="8928" chance="6000"/> -- obsidian truncheon
<item id="8924" chance="7000"/> -- hellforged axe
<item id="8930" chance="5000"/> -- emerald sword
<item id="8918" chance="5000"/> -- dark misteryes
<item id="7388" chance="6000"/> -- vile axe
<item id="7423" chance="2000"/> -- skullcrusher
<item id="1986" chance="10000"/> -- red tome
<item id="2539" chance="10000"/> -- phoenix shield
<item id="7411" chance="5000"/> -- ornamented axe
<item id="7414" chance="5000"/> -- abyss hammer
<item id="7410" chance="6000"/> -- queens sceptre
<item id="7403" chance="6000"/> -- berseker
<item id="7427" chance="10000"/> -- chaos mace
<item id="8902" chance="10000"/> -- spellbook of mind control
<item id="2421" chance="1000"/> -- thunder hammer
<item id="7422" chance="15000"/> -- jade hammer
<item id="7435" chance="6000"/> -- new axe
<item id="8904" chance="7000"/> -- prophecies
<item id="2522" chance="2000"/> -- great shield
<item id="8903" chance="1000"/> -- lost souls
<item id="6500" chance="100000"/> -- demoniac essence
<item id="2149" countmax="100" chance="20000"/> --smalls
<item id="2143" countmax="100" chance="20000"/> --smalls
<item id="2144" countmax="100" chance="20000"/> --smalls
</inside>
</item>
</loot>
</monster>
well sorry if this has already post in the forum ... is it all still looked.:thumbup:
come to much time working for the loots are identical ... I hope you like it and post it like the rest of the bosses as morgaroth and ghazbaran will inquisitions bosses
 
Well, bosses like Ferumbras drop a lot of items in each time, havent how put all those itens inside the body, my idea was create around 3 Ferumbras files and each one with a different loot which will drop always!
So if Ferumbras is a raid, the loot can be different always...
I think that way is better!

But good work :thumbup:
Btw use [.HTML]~[./HTML] than QUOTE, with creatures is much better, look!

HTML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ferumbras" nameDescription="a ferumbras" race="venom" experience="12000" speed="290" manacost="0">
<health now="35000" max="35000"/>
<look type="229" head="20" body="30" legs="40" feet="50" corpse="6078"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="2500"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="105" attack="85"/>
<attack name="manadrain" interval="3000" chance="18" range="7" target="1" min="-500" max="-700">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="earth" interval="2000" chance="15" radius="7" target="0" min="-300" max="-600">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="energy" interval="3000" chance="15" radius="7" target="0" min="-40" max="-350">
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="death" interval="1000" chance="10" radius="8" target="0" min="-305" max="-450">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="lifedrain" interval="1000" chance="10" length="6" spread="0" min="-50" max="-400">
<attribute key="areaEffect" value="greenspark"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1000" chance="13" min="600" max="1400">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
<defense name="healing" interval="1000" chance="10" min="600" max="900">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
<defense name="speed" interval="1000" chance="4" speedchange="360" duration="7000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="1000" chance="3" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="90"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity poison="0"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="3">
<summon name="demon" interval="2500" chance="15"/>
</summons>
<voices interval="5000" chance="20">
<voice sentence="NOONE WILL STOP ME THIS TIME!" yell="1"/>
<voice sentence="THE POWER IS MINE!" yell="1"/>
<voice sentence="I returned from death and you dream about defeating me?" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
<item id="7894" chance="4060"/> --magma legs
<item id="7896" chance="4060"/> --glacier kilt
<item id="7895" chance="4060"/> --lightning legs
<item id="8885" chance="4060"/> --divine plate
<item id="7885" chance="4060"/> --terra legs
<item id="2393" chance="4060"/> --greenwood coat
<item id="2472" chance="4060"/> --magic plate armor
<item id="2470" chance="4060"/> --golden legs
<item id="2466" chance="4060"/> --golden armor
<item id="2195" chance="4060"/> --boots of haste
<item id="2112" chance="4060"/> --teddy bear
<item id="2150" countmax="100" chance="7000"/> --smalls
<item id="9970" countmax="100" chance="20000"/> --smalls
<item id="2147" countmax="100" chance="20000"/> --smalls
<item id="2146" countmax="100" chance="10000"/> --smalls
<item id="1987" chance="100000">
<inside>
<item id="2678" countmax="3" chance1="10000" chancemax="0"/>
<item id="5903" chance="100000"/> -- ferumbras hat
<item id="8928" chance="6000"/> -- obsidian truncheon
<item id="8924" chance="7000"/> -- hellforged axe
<item id="8930" chance="5000"/> -- emerald sword
<item id="8918" chance="5000"/> -- dark misteryes
<item id="7388" chance="6000"/> -- vile axe
<item id="7423" chance="2000"/> -- skullcrusher
<item id="1986" chance="10000"/> -- red tome
<item id="2539" chance="10000"/> -- phoenix shield
<item id="7411" chance="5000"/> -- ornamented axe
<item id="7414" chance="5000"/> -- abyss hammer
<item id="7410" chance="6000"/> -- queens sceptre
<item id="7403" chance="6000"/> -- berseker
<item id="7427" chance="10000"/> -- chaos mace
<item id="8902" chance="10000"/> -- spellbook of mind control
<item id="2421" chance="1000"/> -- thunder hammer
<item id="7422" chance="15000"/> -- jade hammer
<item id="7435" chance="6000"/> -- new axe
<item id="8904" chance="7000"/> -- prophecies
<item id="2522" chance="2000"/> -- great shield
<item id="8903" chance="1000"/> -- lost souls
<item id="6500" chance="100000"/> -- demoniac essence
<item id="2149" countmax="100" chance="20000"/> --smalls
<item id="2143" countmax="100" chance="20000"/> --smalls
<item id="2144" countmax="100" chance="20000"/> --smalls
</inside>
</item>
</loot>
</monster>
-sorry for my english-
 
in fact I may have some Loot placed in the wrong location as weapons out of the bag etc ... most of all to correct ...
I always use this on my server and almost never falls the same Loot most of the time is changed ... and another when it falls in the tibia is almost "chosen" the loots
 
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