[Remake] Karmia, Devland, SadTeam

Ramirow

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#2
Keep it up mate then! As you may guess, there's a lot to improve in that screen you took. But nevertheless, continue and post more screenshots! I'm not a 'pro' in mapping but I could give you some feedback ^^
 

Codex NG

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#3
Here are some tips, and this just doesn't apply to mapping this can be applied to almost anything you are constructing.

1. Create a plan, write down ideas even if it seems like gibberish, the best things created are well thought out.
2. Put it into action
3. Create a basic layout, start small (stages), all big things start small..

A basic layout for a map should be planned out, just like building a house you survey the area (map width and height), next you lay your foundation (ground tiles) once that is done, you start building (add in houses, shops, mountains etc), next comes the functionality (scripts), the very last thing you should do is decorate (placing monsters, npc's, shrubbery, items etc..)

Everything you build should be done in stages.

Simple diagram
 

DukeeH

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#4
I miss this map so badly. Old times were great playing on it.
 
Joined
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#7
As I told you guys, I might create a fun/war server based on Karmia map. So today I started with Team Battle Script but its not finished.

But I have fixed all spell animations, they are like real Tibia now.



Started with some NPCs

 
Last edited:

Nemphis

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#11
Imo 150-200 players is a good range of people playing. It won't make the server overpopulated and crowded. Just perfect. (Depending on map size ofc)
 
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