if(skull == SKULL_NONE)
{
if(targetPlayer->getSkull() != SKULL_NONE)
targetPlayer->sendCreatureSkull(this);
else if(!hasCustomFlag(PlayerCustomFlag_NotGainSkull))
{
setSkull(SKULL_WHITE);
g_game.updateCreatureSkull(this);
}
}
Need compiling your sources for remove skull and compiling
in config.lua put worldtype = hardcore
and in your sources
Don't get PK if attack unmarked player
In players.cpp remove:
LUA:if(skull == SKULL_NONE) { if(targetPlayer->getSkull() != SKULL_NONE) targetPlayer->sendCreatureSkull(this); else if(!hasCustomFlag(PlayerCustomFlag_NotGainSkull)) { setSkull(SKULL_WHITE); g_game.updateCreatureSkull(this); } }
post for see more is http://otland.net/f35/every-changes-you-need-hardcore-war-server-132897/
Yes you need download sources and edit players.cpp for you compiling and created your .exe
You go to tutorials and search guide for compiling ,are you use windows or linux and read how compiling.. you in subversion can download sources files and in tutorials you can see how compiling ,but you need sources and edit players.cpp.
Is easy only look. you download sources put compiling and created .exe 1.. you open player.cpp and remove line i say u
Is easy only look. you download sources put compiling and created .exe 1.. you open player.cpp and remove line i say u
Go section Tutorials and you see how![]()