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Compiling Repeated magical effects.

Megazort2

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I have a problem in the engine with magical effects. In clientcie have 300 results, in C + + changed the limit to 65,535, but the problem is. As pockets on the server and type / with 250 it is well to show how I have such an effect in clientcie as type / debug of 255 I, as the type / the 256 is showing the effect of 0 (physical damage). It is the same as the type / or 511 of 510, can not remember, it is the effect of the 0th Please help! How do I remove these repetition effects? : /

Silnik: TFS0.3.6PL1
Client: 8.54
 
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