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Monster Reptilian

azzkaban

Monster Maker
Joined
Feb 23, 2010
Messages
1,101
Reaction score
194
Location
Iquique Chile
mve.gif


5phcac.jpg

XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Reptilian" nameDescription="a reptilian" race="venom" experience="0" speed="0" manacost="0">

*******************************************************************************************
*                   REPTILIAN: This monster Was made by Amy Azzkaban                      *
*                                 Para servidores 8.60+                                   *
*******************************************************************************************

        <health now="150" max="150"/>
        <look typeex="3714" corpse="0"/>
        <targetchange interval="5000" chance="8"/>
        <strategy attack="100" defense="0"/>
        <flags>
                <flag summonable="0"/>
                <flag attackable="0"/>
                <flag hostile="1"/>
                <flag illusionable="0"/>
                <flag convinceable="0"/>
                <flag pushable="0"/>
                <flag canpushitems="0"/>
                <flag canpushcreatures="0"/>
                <flag targetdistance="1"/>
                <flag staticattack="100"/>
                <flag runonhealth="0"/>
                <flag hidehealth="1"/>
        </flags>
        <attacks>
      <attack name="poison" interval="2000" chance="100" range="7" min="-50" max="-100">
        <attribute key="shootEffect" value="poison"/>
        <attribute key="areaEffect" value="poison"/>
      </attack>                
        </attacks>
        <defenses armor="12" defense="13">
                <defense name="healing" interval="1000" chance="13" min="8" max="16">
                        <attribute key="areaEffect" value="blueshimmer"/>
                </defense>
        </defenses>
        <elements>
                <element icePercent="20"/>
                <element firePercent="-10"/>
        </elements>
	<immunities>
		<immunity physical="1"/>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		<immunity ice="1"/>
		<immunity holy="1"/>
		<immunity death="1"/>
		<immunity lifedrain="1"/>
		<immunity manadrain="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity outfit="1"/>
		<immunity invisible="1"/>
	</immunities>
</monster>


Any Idea Post Here​


Attackable version with name:

XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Reptilian" nameDescription="a reptilian" race="venom" experience="1000" speed="0" manacost="0">

*******************************************************************************************
*  REPTILIAN ATTACKABLE VERSION: This monster Was made by Amy Azzkaban                    *
*                                 Para servidores 8.60+                                   *
*******************************************************************************************

        <health now="2000" max="2000"/>
        <look typeex="3714" corpse="0"/>
        <targetchange interval="5000" chance="8"/>
        <strategy attack="100" defense="0"/>
        <flags>
                <flag summonable="0"/>
                <flag attackable="1"/>
                <flag hostile="1"/>
                <flag illusionable="0"/>
                <flag convinceable="0"/>
                <flag pushable="0"/>
                <flag canpushitems="0"/>
                <flag canpushcreatures="0"/>
                <flag targetdistance="1"/>
                <flag staticattack="100"/>
                <flag runonhealth="0"/>
                <flag hidehealth="0"/>
        </flags>
        <attacks>
      <attack name="poison" interval="2000" chance="100" range="7" min="-50" max="-100">
        <attribute key="shootEffect" value="poison"/>
        <attribute key="areaEffect" value="poison"/>
      </attack>                
        </attacks>
        <defenses armor="12" defense="13">
                <defense name="healing" interval="1000" chance="13" min="8" max="16">
                        <attribute key="areaEffect" value="blueshimmer"/>
                </defense>
        </defenses>
        <elements>
                <element icePercent="20"/>
        </elements>
 <immunities>
 <immunity energy="1"/>
 <immunity fire="1"/>
 <immunity poison="1"/>
 <immunity lifedrain="1"/>
 <immunity manadrain="1"/>
 <immunity paralyze="1"/>
 <immunity drunk="1"/>
 <immunity outfit="1"/>
 <immunity invisible="1"/>
 </immunities>
</monster>
 
Last edited:
Nice :)

- - - Updated - - -

Attackable version added.

XML:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Reptilian" nameDescription="a reptilian" race="venom" experience="1000" speed="0" manacost="0">

*******************************************************************************************
*  REPTILIAN ATTACKABLE VERSION: This monster Was made by Amy Azzkaban                    *
*                                 Para servidores 8.60+                                   *
*******************************************************************************************

        <health now="2000" max="2000"/>
        <look typeex="3714" corpse="0"/>
        <targetchange interval="5000" chance="8"/>
        <strategy attack="100" defense="0"/>
        <flags>
                <flag summonable="0"/>
                <flag attackable="1"/>
                <flag hostile="1"/>
                <flag illusionable="0"/>
                <flag convinceable="0"/>
                <flag pushable="0"/>
                <flag canpushitems="0"/>
                <flag canpushcreatures="0"/>
                <flag targetdistance="1"/>
                <flag staticattack="100"/>
                <flag runonhealth="0"/>
                <flag hidehealth="0"/>
        </flags>
        <attacks>
      <attack name="poison" interval="2000" chance="100" range="7" min="-50" max="-100">
        <attribute key="shootEffect" value="poison"/>
        <attribute key="areaEffect" value="poison"/>
      </attack>                
        </attacks>
        <defenses armor="12" defense="13">
                <defense name="healing" interval="1000" chance="13" min="8" max="16">
                        <attribute key="areaEffect" value="blueshimmer"/>
                </defense>
        </defenses>
        <elements>
                <element icePercent="20"/>
        </elements>
 <immunities>
 <immunity energy="1"/>
 <immunity fire="1"/>
 <immunity poison="1"/>
 <immunity lifedrain="1"/>
 <immunity manadrain="1"/>
 <immunity paralyze="1"/>
 <immunity drunk="1"/>
 <immunity outfit="1"/>
 <immunity invisible="1"/>
 </immunities>
</monster>
 
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