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Request a Boots

danielpt

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Hi there, in my otserv i can't edit my item.xml with word pad, and i need use notpad, but in notpad is all crazy, and is hard to edit a equipament... so i need a help to create one boots and this boot give... same speed of boots of haste, and regen of soft boots and he is infinity...



I repp++ Thanks!!! :wub::wub::wub:
 
Use notepad++ and heres it
Code:
	<item id="2195" name="item name here">
		<attribute key="weight" value="800"/>
		<attribute key="slotType" value="feet"/>
		<attribute key="decayTo" value="10021"/>
		<attribute key="duration" value="14400"/>
		<attribute key="healthGain" value="1"/>
		<attribute key="healthTicks" value="2000"/>
		<attribute key="manaGain" value="2"/>
		<attribute key="manaTicks" value="1000"/>
		<attribute key="showduration" value="1"/>
		<attribute key="speed" value="40"/>
	</item>

rep if helped xD:thumbup:
 
Hi there, in my otserv i can't edit my item.xml with word pad, and i need use notpad, but in notpad is all crazy, and is hard to edit a equipament... so i need a help to create one boots and this boot give... same speed of boots of haste, and regen of soft boots and he is infinity...



I repp++ Thanks!!! :wub::wub::wub:

download notepad++ :)

http://notepad-plus.sourceforge.net/
 
dont work, and thanks for notepad now is work...
but please create a bunny slippers (2644) and this but need a infinity, and same speed boh and same regen of soft
 
Last edited:
items.xml
Code:
	<item id="2644" name="bunnyslippers">
		<attribute key="weight" value="1200"/>
		<attribute key="slotType" value="feet"/>
[B][COLOR="Red"]		<attribute key="healthGain" value="1"/>
		<attribute key="healthTicks" value="2000"/>
		<attribute key="manaGain" value="2"/>
		<attribute key="manaTicks" value="1000"/>
		<attribute key="showduration" value="1"/>
		<attribute key="speed" value="40"/>[/COLOR][/B]
	</item>
movements.xml
Code:
	<movevent type="Equip" itemid="2644" slot="feet" event="function" value="onEquipItem"/>
	<movevent type="DeEquip" itemid="2644" slot="feet" event="function" value="onDeEquipItem"/>
Also we don't know what regeneration values your soft boots have.
 

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