Narzerus
Full-stack developer and old OT Developer
- Joined
- Oct 29, 2007
- Messages
- 202
- Reaction score
- 11
This is what I want to do:
I want monsters to be able to cast conditions, (such as FireCondition, EneergyCondition etc...) that hit in exact damage ticks, for example: a monster casts a FireCondition on a player, wich deals -300 damage every 5 seconds for 20 seconds in total.
I was wondering how can I do this?
This is the example of a condition that greendjinns cast:
--------------
<attack name="energycondition" interval="1000" chance="34" range="7" min="-50" max="-90">
<attribute key="shootEffect" value="energy"/>
</attack>
--------------
If you change the min/max damage, and change it to min="-300" max="-300" the spell won't hit -300 in ticks. instead it will hit around -60, and then -59, -58, -57, -56..... and SO on untill it reaches 0. similar to the poison efect.
the same happens to me with all conditions, instead of dealing exact damage, it deals a periodically-reducing damage.
What I want to do is to make them hit in exact periodcial damages, just like fire fields do
I want monsters to be able to cast conditions, (such as FireCondition, EneergyCondition etc...) that hit in exact damage ticks, for example: a monster casts a FireCondition on a player, wich deals -300 damage every 5 seconds for 20 seconds in total.
I was wondering how can I do this?
This is the example of a condition that greendjinns cast:
--------------
<attack name="energycondition" interval="1000" chance="34" range="7" min="-50" max="-90">
<attribute key="shootEffect" value="energy"/>
</attack>
--------------
If you change the min/max damage, and change it to min="-300" max="-300" the spell won't hit -300 in ticks. instead it will hit around -60, and then -59, -58, -57, -56..... and SO on untill it reaches 0. similar to the poison efect.
the same happens to me with all conditions, instead of dealing exact damage, it deals a periodically-reducing damage.
What I want to do is to make them hit in exact periodcial damages, just like fire fields do