//playerLearnInstantSpell(cid, name)
lua_register(m_luaState, "playerLearnInstantSpell", LuaScriptInterface::luaPlayerLearnInstantSpell);
//getPlayerLearnedInstantSpell(cid, name)
lua_register(m_luaState, "getPlayerLearnedInstantSpell", LuaScriptInterface::luaGetPlayerLearnedInstantSpell);
//getPlayerInstantSpellCount(cid)
lua_register(m_luaState, "getPlayerInstantSpellCount", LuaScriptInterface::luaGetPlayerInstantSpellCount);
//getPlayerInstantSpellInfo(cid, index)
lua_register(m_luaState, "getPlayerInstantSpellInfo", LuaScriptInterface::luaGetPlayerInstantSpellInfo);