- Joined
- Aug 19, 2007
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Can someone implement into playerdeath.lua something like that:
When players dies on lvl 7 it is automatically switching his lvl to 1, skills to 10, cap to 400 etc and townid to 1?
Woulda been grateful 
Maybe it doesnt belong to here, but w/e, here looks the best 'programmers'.
When players dies on lvl 7 it is automatically switching his lvl to 1, skills to 10, cap to 400 etc and townid to 1?


Maybe it doesnt belong to here, but w/e, here looks the best 'programmers'.