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[REQUEST] Unfreeze Rune

Try this:
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_SUBID, 1)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, -1)
setCombatCondition(combat, exhaust)

local exhaustt = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaustt, CONDITION_PARAM_SUBID, 2)
setConditionParam(exhaustt, CONDITION_PARAM_TICKS, -1)
setCombatCondition(combat, exhaustt)


function onCastSpell(cid, var)
function removed(cid)
doCreatureSetNoMove(cid, 0)
doRemoveCondition(cid,CONDITION_EXHAUST,1)
doRemoveCondition(cid,CONDITION_EXHAUST,2)
end
if isPlayer(cid) then
    doCreatureSetNoMove(itemEx.uid, 1)
    addEvent(removed,itemEx.uid)
    doSendMagicEffect(toPosition,52)
    return doCombat(cid, combat, var)
end
end
 
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