Jon.Kaiser123
New Member
- Joined
- Jul 17, 2013
- Messages
- 1
- Reaction score
- 0
Does anyone out there know of any way to make an item like say a Enchanters Stone,
And then when you use it on an item, it gives them a random possibility of like +Mana, +Health, +Skills, +Regen, +Atk Spd, +ML, +Damage, +Armor, +Defense,Speed
so like
If I were to take a stonecutter axe and use this item on it, I would get a possibility at any of those things happening, and then give them a max cap at
+200 mana, +200 health, +5 skills, +25 regen, +50% atk speed, +10ML, +20 Damage, +10 Armor, +10 Defense, +100 Speedas like MAX, and then a minimum of +1-3 of all of those things, and then make a Tier so like Tier 1 would be 1-3, Tier 2 would be 2-10, Tier 3 would be 11-20, Tier 4 would be 21-31, Tier 5 would be 31-50 for atk speed, 40,80,120,160,200 for health and mana, 1,2,3,4,5 for skills, 2,4,6,8,10 for ML/defense,armor, 4,8,12,16,20 for damage, and 20,40,60,80,100 for speed
But like make it rarer as the tiers go up so like u have 100 percent chance of getting an enchantment, with a 50% chance its going to be a tier 1, 40% chance at tier 2, 30% chance at tier 3, 20% chance at tier 2, and 10% chance at a tier 1.
Thank you.
And then when you use it on an item, it gives them a random possibility of like +Mana, +Health, +Skills, +Regen, +Atk Spd, +ML, +Damage, +Armor, +Defense,Speed
so like
If I were to take a stonecutter axe and use this item on it, I would get a possibility at any of those things happening, and then give them a max cap at
+200 mana, +200 health, +5 skills, +25 regen, +50% atk speed, +10ML, +20 Damage, +10 Armor, +10 Defense, +100 Speedas like MAX, and then a minimum of +1-3 of all of those things, and then make a Tier so like Tier 1 would be 1-3, Tier 2 would be 2-10, Tier 3 would be 11-20, Tier 4 would be 21-31, Tier 5 would be 31-50 for atk speed, 40,80,120,160,200 for health and mana, 1,2,3,4,5 for skills, 2,4,6,8,10 for ML/defense,armor, 4,8,12,16,20 for damage, and 20,40,60,80,100 for speed
But like make it rarer as the tiers go up so like u have 100 percent chance of getting an enchantment, with a 50% chance its going to be a tier 1, 40% chance at tier 2, 30% chance at tier 3, 20% chance at tier 2, and 10% chance at a tier 1.
Thank you.