- Joined
- Mar 16, 2017
- Messages
- 1,459
- Solutions
- 163
- Reaction score
- 2,152
- Location
- London
- GitHub
- MillhioreBT
- YouTube
- millhiorebt
Good evening everyone, I wanted to ask you something about the new Revscripts functionality
As things stand, it seems that Revscript cannot be compatible in one way or another with the class Event module, my question now is: Will this lead us to transfer the class Event methods to the old class CreatureEvent? Would it make enough sense if Revscript is going to take it seriously, or do they think they somehow managed to implement Revscript magically with the class Event?
This would be what it takes for the mods to be totally unique with a single archive.lua
Greetings and good night.
As things stand, it seems that Revscript cannot be compatible in one way or another with the class Event module, my question now is: Will this lead us to transfer the class Event methods to the old class CreatureEvent? Would it make enough sense if Revscript is going to take it seriously, or do they think they somehow managed to implement Revscript magically with the class Event?
This would be what it takes for the mods to be totally unique with a single archive.lua
Greetings and good night.