rudger
Active Member
Hello,
I have this npc, xxx. When I summon this npc in-game it acts different then when I place the npc on the map by RME.
Example:
summoned npc says:
Hello, what's up?
npc placed by RME says:
Howdy, what's up?
After I summon the npc, the npc placed by RME gets updated. Else it doesn't.
How can I fix this?
Long version:
I'm using Remere's map editor (last version).
And I've got npcs on my map, the problem is that the Rme doesn't load the last editted npcs files.
I started with a npc name Al Dee (which already existed) now I imported it from my server (the xml file) into Rme's map,
placed the spawn and inserted the npc on a location.
The npc works fine.
Now I editted the lua file that comes with the xml file from the npc.
I refreshed Rme, imported the xml file again (while server offline), saved the map, loaded the server again but the npc didn't change after I editted the lua file.
The weird thing is if I execute the cmd in-game: /s Al Dee, the npc behaves the same as how it's supposed to be. Cmd /reload npc doesn't work either. And no error pops up when I load the server.
I already reinstalled Rme and tried to import the file over again on different ways without any luck.
I have this npc, xxx. When I summon this npc in-game it acts different then when I place the npc on the map by RME.
Example:
summoned npc says:
Hello, what's up?
npc placed by RME says:
Howdy, what's up?
After I summon the npc, the npc placed by RME gets updated. Else it doesn't.
How can I fix this?
Long version:
I'm using Remere's map editor (last version).
And I've got npcs on my map, the problem is that the Rme doesn't load the last editted npcs files.
I started with a npc name Al Dee (which already existed) now I imported it from my server (the xml file) into Rme's map,
placed the spawn and inserted the npc on a location.
The npc works fine.
Now I editted the lua file that comes with the xml file from the npc.
I refreshed Rme, imported the xml file again (while server offline), saved the map, loaded the server again but the npc didn't change after I editted the lua file.
The weird thing is if I execute the cmd in-game: /s Al Dee, the npc behaves the same as how it's supposed to be. Cmd /reload npc doesn't work either. And no error pops up when I load the server.
I already reinstalled Rme and tried to import the file over again on different ways without any luck.
Last edited: