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Windows Rme houses problem

Lbtg

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Hello all, i dont get why but it happens often... got tired and pissed by this...

So i like adding houses to map. with names, rent prices, set city on, adding houses for hours etc...
Doing save, opening map next day, i try open house list so i can continue adding houses, and the list is fucked up, no names, no city set in , no prices of rent, like whole houses.xml got fucked up......

Any ideas whats going on ? maybe i do some mistake ?
but last time i did it it was all good ;( this happend second time within half year...

Any ideas ? please

Update.
Older house.xml when those houses worked in game and rme

XML:
<?xml version="1.0"?>
<houses>
    <house name="" houseid="1" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="0" />
    <house name="Second forest guildhall" houseid="2" entryx="1025" entryy="1066" entryz="7" rent="25000" guildhall="true" townid="1" size="311" />
    <house name="Second forest house 1" houseid="3" entryx="1071" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 2" houseid="4" entryx="1073" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 3" houseid="5" entryx="1071" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="Second forest house 4" houseid="6" entryx="1073" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="First forest house 1" houseid="7" entryx="979" entryy="945" entryz="7" rent="2000" townid="1" size="33" />
    <house name="First forest house 2" houseid="8" entryx="962" entryy="943" entryz="7" rent="2000" townid="1" size="27" />
    <house name="First forest house 3" houseid="9" entryx="973" entryy="943" entryz="6" rent="2500" townid="1" size="35" />
    <house name="First forest house 4" houseid="10" entryx="971" entryy="944" entryz="6" rent="2500" townid="1" size="30" />
    <house name="South east exit 1" houseid="11" entryx="923" entryy="919" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 2" houseid="12" entryx="916" entryy="914" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 3" houseid="13" entryx="917" entryy="908" entryz="6" rent="750" townid="1" size="17" />
    <house name="South east exit 4" houseid="14" entryx="911" entryy="911" entryz="6" rent="250" townid="1" size="10" />
    <house name="South east exit 5" houseid="15" entryx="922" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 6" houseid="16" entryx="920" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 7" houseid="17" entryx="907" entryy="912" entryz="5" rent="2000" townid="1" size="35" />
    <house name="Train area 1" houseid="18" entryx="928" entryy="905" entryz="6" rent="3500" townid="1" size="54" />
    <house name="Train area 2" houseid="19" entryx="931" entryy="908" entryz="5" rent="3500" townid="1" size="64" />
    <house name="Train area 3" houseid="20" entryx="944" entryy="904" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 4" houseid="21" entryx="944" entryy="889" entryz="6" rent="3500" townid="1" size="44" />
    <house name="Train area 5" houseid="22" entryx="934" entryy="893" entryz="5" rent="3500" townid="1" size="38" />
    <house name="Train area 6" houseid="23" entryx="949" entryy="880" entryz="6" rent="1000" townid="1" size="25" />
    <house name="Train area 7" houseid="24" entryx="953" entryy="896" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 8" houseid="25" entryx="963" entryy="898" entryz="6" rent="1000" townid="1" size="22" />
    <house name="Train area 9" houseid="26" entryx="967" entryy="896" entryz="6" rent="2000" townid="1" size="60" />
    <house name="Train area 10" houseid="27" entryx="971" entryy="896" entryz="6" rent="2000" townid="1" size="26" />
    <house name="Train area 11" houseid="28" entryx="957" entryy="885" entryz="6" rent="2000" townid="1" size="53" />
    <house name="Train area 12" houseid="29" entryx="958" entryy="881" entryz="6" rent="2000" townid="1" size="40" />
    <house name="" houseid="31" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="18" />
    <house name="" houseid="32" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="22" />
    <house name="" houseid="33" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="15" />
    <house name="" houseid="34" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="30" />
    <house name="" houseid="35" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="64" />
    <house name="" houseid="36" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="45" />
</houses>

The newest house.xml with fucked up things in game and rme...
XML:
<?xml version="1.0"?>
<houses>
    <house name="" houseid="1" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="0" />
    <house name="Second forest guildhall" houseid="2" entryx="1025" entryy="1066" entryz="7" rent="25000" guildhall="true" townid="1" size="311" />
    <house name="Second forest house 1" houseid="3" entryx="1071" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 2" houseid="4" entryx="1073" entryy="1006" entryz="7" rent="2000" townid="1" size="17" />
    <house name="Second forest house 3" houseid="5" entryx="1071" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="Second forest house 4" houseid="6" entryx="1073" entryy="1006" entryz="6" rent="2000" townid="1" size="17" />
    <house name="First forest house 1" houseid="7" entryx="979" entryy="945" entryz="7" rent="2000" townid="1" size="33" />
    <house name="First forest house 2" houseid="8" entryx="962" entryy="943" entryz="7" rent="2000" townid="1" size="27" />
    <house name="First forest house 3" houseid="9" entryx="973" entryy="943" entryz="6" rent="2500" townid="1" size="35" />
    <house name="First forest house 4" houseid="10" entryx="971" entryy="944" entryz="6" rent="2500" townid="1" size="30" />
    <house name="South east exit 1" houseid="11" entryx="923" entryy="919" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 2" houseid="12" entryx="916" entryy="914" entryz="6" rent="500" townid="1" size="13" />
    <house name="South east exit 3" houseid="13" entryx="917" entryy="908" entryz="6" rent="750" townid="1" size="17" />
    <house name="South east exit 4" houseid="14" entryx="911" entryy="911" entryz="6" rent="250" townid="1" size="10" />
    <house name="South east exit 5" houseid="15" entryx="922" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 6" houseid="16" entryx="920" entryy="911" entryz="5" rent="500" townid="1" size="13" />
    <house name="South east exit 7" houseid="17" entryx="907" entryy="912" entryz="5" rent="2000" townid="1" size="35" />
    <house name="Train area 1" houseid="18" entryx="928" entryy="905" entryz="6" rent="3500" townid="1" size="54" />
    <house name="Train area 2" houseid="19" entryx="931" entryy="908" entryz="5" rent="3500" townid="1" size="64" />
    <house name="Train area 3" houseid="20" entryx="944" entryy="904" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 4" houseid="21" entryx="944" entryy="889" entryz="6" rent="3500" townid="1" size="44" />
    <house name="Train area 5" houseid="22" entryx="934" entryy="893" entryz="5" rent="3500" townid="1" size="38" />
    <house name="Train area 6" houseid="23" entryx="949" entryy="880" entryz="6" rent="1000" townid="1" size="25" />
    <house name="Train area 7" houseid="24" entryx="953" entryy="896" entryz="6" rent="3500" townid="1" size="74" />
    <house name="Train area 8" houseid="25" entryx="963" entryy="898" entryz="6" rent="1000" townid="1" size="22" />
    <house name="Train area 9" houseid="26" entryx="967" entryy="896" entryz="6" rent="2000" townid="1" size="60" />
    <house name="Train area 10" houseid="27" entryx="971" entryy="896" entryz="6" rent="2000" townid="1" size="26" />
    <house name="Train area 11" houseid="28" entryx="957" entryy="885" entryz="6" rent="2000" townid="1" size="53" />
    <house name="Train area 12" houseid="29" entryx="958" entryy="881" entryz="6" rent="2000" townid="1" size="40" />
    <house name="" houseid="31" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="18" />
    <house name="" houseid="32" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="22" />
    <house name="" houseid="33" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="15" />
    <house name="" houseid="34" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="30" />
    <house name="" houseid="35" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="64" />
    <house name="" houseid="36" entryx="0" entryy="0" entryz="0" rent="0" townid="0" size="45" />
    <house name="Barbarian camp 1" houseid="37" entryx="966" entryy="1004" entryz="6" rent="1100" townid="1" size="25" />
    <house name="Barbarian camp 2" houseid="38" entryx="984" entryy="1009" entryz="6" rent="1100" townid="1" size="45" />
    <house name="Barbarian camp 3" houseid="39" entryx="988" entryy="1002" entryz="6" rent="1100" townid="1" size="13" />
    <house name="Barbarian camp 4" houseid="40" entryx="997" entryy="1002" entryz="5" rent="1100" townid="1" size="40" />
    <house name="Barbarian camp 5" houseid="41" entryx="1002" entryy="996" entryz="6" rent="1100" townid="1" size="29" />
    <house name="Evotronus town 1" houseid="42" entryx="827" entryy="873" entryz="5" rent="1100" townid="1" size="21" />
    <house name="Evotronus town 2" houseid="43" entryx="823" entryy="878" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 3" houseid="44" entryx="832" entryy="875" entryz="5" rent="1100" townid="1" size="14" />
    <house name="Evotronus town 4" houseid="45" entryx="830" entryy="878" entryz="5" rent="1100" townid="1" size="29" />
    <house name="Evotronus town 5" houseid="46" entryx="827" entryy="880" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 6" houseid="47" entryx="821" entryy="884" entryz="5" rent="1100" townid="1" size="14" />
    <house name="Evotronus town 7" houseid="48" entryx="822" entryy="884" entryz="5" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 8" houseid="49" entryx="831" entryy="887" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 9" houseid="51" entryx="814" entryy="890" entryz="5" rent="1100" townid="1" size="10" />
    <house name="Evotronus town 10" houseid="52" entryx="839" entryy="891" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 11" houseid="53" entryx="850" entryy="892" entryz="5" rent="1100" townid="1" size="7" />
    <house name="Evotronus town 12" houseid="54" entryx="832" entryy="890" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 13" houseid="55" entryx="828" entryy="890" entryz="5" rent="1100" townid="1" size="13" />
    <house name="Evotronus town 14" houseid="56" entryx="827" entryy="903" entryz="5" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 15" houseid="57" entryx="824" entryy="909" entryz="5" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 16" houseid="58" entryx="812" entryy="904" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 17" houseid="59" entryx="820" entryy="913" entryz="5" rent="2200" townid="1" size="44" />
    <house name="Evotronus town 18" houseid="60" entryx="842" entryy="896" entryz="5" rent="1100" townid="1" size="15" />
    <house name="Evotronus town 19" houseid="61" entryx="848" entryy="901" entryz="5" rent="1100" townid="1" size="15" />
    <house name="Evotronus town 20" houseid="62" entryx="839" entryy="906" entryz="5" rent="1100" townid="1" size="18" />
    <house name="Evotronus town 21" houseid="63" entryx="848" entryy="906" entryz="5" rent="1100" townid="1" size="22" />
    <house name="Evotronus town 22" houseid="64" entryx="850" entryy="917" entryz="5" rent="1100" townid="1" size="23" />
    <house name="Evotronus town 23" houseid="65" entryx="845" entryy="921" entryz="5" rent="1100" townid="1" size="10" />
    <house name="Evotronus town 24" houseid="66" entryx="835" entryy="921" entryz="5" rent="1500" townid="1" size="31" />
    <house name="Evotronus town 25" houseid="67" entryx="830" entryy="921" entryz="5" rent="1500" townid="1" size="31" />
    <house name="Evotronus town 26" houseid="68" entryx="824" entryy="869" entryz="4" rent="1100" townid="1" size="21" />
    <house name="Evotronus town 27" houseid="69" entryx="836" entryy="882" entryz="4" rent="1100" townid="1" size="34" />
    <house name="Evotronus town 28" houseid="70" entryx="823" entryy="883" entryz="4" rent="1100" townid="1" size="33" />
    <house name="Evotronus town 29" houseid="71" entryx="822" entryy="884" entryz="4" rent="1100" townid="1" size="20" />
    <house name="Evotronus town 30" houseid="72" entryx="821" entryy="884" entryz="4" rent="1100" townid="1" size="24" />
    <house name="Evotronus town 31" houseid="73" entryx="808" entryy="889" entryz="4" rent="1100" townid="1" size="16" />
    <house name="Evotronus town 32" houseid="74" entryx="829" entryy="893" entryz="3" rent="2000" townid="1" size="48" />
    <house name="Evotronus town 33" houseid="75" entryx="847" entryy="892" entryz="4" rent="1100" townid="1" size="25" />
    <house name="Evotronus town 34" houseid="76" entryx="814" entryy="908" entryz="4" rent="1100" townid="1" size="24" />
    <house name="Evotronus town 35" houseid="77" entryx="812" entryy="909" entryz="4" rent="1500" townid="1" size="44" />
    <house name="Evotronus town 36" houseid="80" entryx="833" entryy="917" entryz="4" rent="1100" townid="1" size="18" />
</houses>

Kind regards
Vanagas
 
Solution
Oi salvador! :D Por enquanto isso meio que ajudou a remover todas aquelas linhas sem casas, e resolveu o problema por enquanto... Lol
tão simples e útil hehe, obrigado mano:)

Then choose the answer as the solution for other people to know what to do.

BahamutxD

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Thats RME being RME.

I've never went miles to try and reproduce it but theres something wrong there (well theres quite a few wrong things with RME) - I'd recommend to do houses when your map is done if possible and to not mess too much with that feature.
 
OP
OP
Lbtg

Lbtg

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Thats RME being RME.

I've never went miles to try and reproduce it but theres something wrong there (well theres quite a few wrong things with RME) - I'd recommend to do houses when your map is done if possible and to not mess too much with that feature.
My server i work on is endless, so the map never will be done :(
Any solution to fix this madness ? And it happens so random ;( Last time lost like 5 hours, now 2h ;( this is sad

edit
thats how it looks now on rme
RME bug.png

And this no town is like extra city added lol :D i got only 2x Awaken/work ones lol :D crazy xd
 

BahamutxD

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My server i work on is endless, so the map never will be done :(
Any solution to fix this madness ? And it happens so random ;( Last time lost like 5 hours, now 2h ;( this is sad

edit
thats how it looks now on rme
View attachment 68846

And this no town is like extra city added lol :D i got only 2x Awaken/work ones lol :D crazy xd

Yeah thats the same issue I had several times, even manually editing houses.xml to setup correct details there wont help
 
OP
OP
Lbtg

Lbtg

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so there are no solution ?
It never happend on 8,60 ot ( added many houses and never happend this thing) ( i think sometimes when i opened 8,6 map the houses were bugged all, but i close rme, open rme again, and all is fixed lol )

but happens only on10,98 ot lol ( been adding houses 3-4 times, happend bug 2-3 times...)


i think someone has an solution, because its rl crazy bug lol
 

River KA

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I would make a backup of all server files; try to remove all lines with entry position 0 directly on code with the map closed; set again the house ids like 1, 2, 3 and so on; save the code; then remove all rows of houses table from database; try to open the map again; add another house to test; save the map; reopen the server and see if it worked.
 
OP
OP
Lbtg

Lbtg

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I would make a backup of all server files; try to remove all lines with entry position 0 directly on code with the map closed; set again the house ids like 1, 2, 3 and so on; save the code; then remove all rows of houses table from database; try to open the map again; add another house to test; save the map; reopen the server and see if it worked.
Hey savior! :D For now it kinda helped to remove all those lines with no houses, and it fixed the problem for now atlist... Lol
so simple and helpfull hehe , thanks bro :)
 

River KA

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Oi salvador! :D Por enquanto isso meio que ajudou a remover todas aquelas linhas sem casas, e resolveu o problema por enquanto... Lol
tão simples e útil hehe, obrigado mano:)

Then choose the answer as the solution for other people to know what to do.
 
Solution

Adorius Black

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I have same problem on 10.98 but I fix it like this. If I have this bug I am going to make another things, like map, scripts, webpage and then after one week of work I go back to edit house and it’s fixed 😅.
But I think you need just close, open, close, open RME until it load house correctly. 😁✌🏼
 
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Lbtg

Lbtg

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I have same problem on 10.98 but I fix it like this. If I have this bug I am going to make another things, like map, scripts, webpage and then after one week of work I go back to edit house and it’s fixed 😅.
But I think you need just close open, close, open RME until it load house correctly. 😁✌🏼
close/open worked only on 8.6 for me, on 10.98 it isint, :( or not enought tries lol :D ...
 
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