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Runtime problem!

Mjmackan

Mapper ~ Writer
Joined
Jul 18, 2009
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Okay i haven't seen this debugg ever so its hard for me to know what to do so instead of troubbling with that in hours maybe some nice person on otland could help me?
Here is an pic since a picture says more that thousand words:


Edit: I dont know a shi* about c++
 
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I may did download wrong, if you could link one so i get the right i would appreciate it as hell.
Edit: I use Windows XP if that is a needed spec.

Edit: Multiply C++ 2005 runtime's has been tested and the problem is still there.
 
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Bump
Edit: I have tryied to install vcredist_86 and vcredist_64 none of them is fully installing and stop in the end.
 
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Disable the script systems, 1 by 1 until you find which one has the script that causes the crash. And then trace it to the specific script.
 
That sounds trustable, could it be all maps not just actions?
Edit: All scripts removed from actions and still no changes.
 
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It could be any SCRIPT systems, so uh.. actions, creaturescripts, globalevents, libs, movements, talkactions, raids, spells, weapons.
 
Okay this is some ridicolous you wanna know the failure? My Talkaction map did blow away xD
Ive spent hours to get whats wrong and now this, aff. Thanks for your time both Cykotitan and tosuxo.
 
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