Dankoo
Active Member
- Joined
- Sep 4, 2010
- Messages
- 1,007
- Reaction score
- 27
I have the following script:
I'm trying to make, as players says "carniphias" or "mammoths", it checks if the player is VIP, like this example:
Can someone help me with this, please? Just do one example and I do everything else and REP++ of course :]
Lua:
for i = 1, #tasks do
if msgcontains(msg, tasks[i].name) then
if talkState[talkUser] == 100 then
if tasks[i].name == "carniphilas" then
doNPCTalkALot(cid, 200, {"Damn walking weed-thingies! You'll find them deeper in the jungle. Weed out {150 "..tasks[i].name.."} for our society. Alright?"})
elseif tasks[i].name == "crocodiles" then
doNPCTalkALot(cid, 200, {"They are a nuisance! You'll find them here in the jungle near the river. Hunt {300 "..tasks[i].name.."} and you'll get a nice reward. Interested?"})
elseif tasks[i].name == "tarantulas" then
doNPCTalkALot(cid, 200, {"Do you want kill {300 tarantulas?}"})
elseif tasks[i].name == "stone golems" then
doNPCTalkALot(cid, 200, {"They can be found all over Tibia. You'll find them in mountain caves or rocky dungeons. Hunt {200} of them and come back to me. Understood?"})
elseif tasks[i].name == "mammoths" then
doNPCTalkALot(cid, 200, {"This particular species are found in Svargrond. Impressive beasts, but you wouldn't want one in your back garden. Hunt {300} of them. Alright?"})
end
I'm trying to make, as players says "carniphias" or "mammoths", it checks if the player is VIP, like this example:
Lua:
if getPlayerVipDays(cid) > 1 then
continue with script
else sendCancel "you must be a vip player to do this task".
Can someone help me with this, please? Just do one example and I do everything else and REP++ of course :]