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Compiling Secure Mode - I cannot get it to work!

Nirgridle

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I am currently running a 7.6 that has this strange feature where you do not need to aim at players to attack them. This causes a lot of issues and using party's etc does not seem to help. I tried to implement Lua Function - getPlayerSecureMode(cid) / getPlayerFightMode(cid) (https://otland.net/threads/getplayersecuremode-cid-getplayerfightmode-cid.128276/) however no matter what I do, it does not allow me to compile the luascript.cpp. I am fairly nooby when it comes to code, and was wondering if anyone can help me fix secure mode on my server, as nothing I try seems to work including CreatureEvent - (SecureMode) PVP System (https://otland.net/threads/securemode-pvp-system.128600/).

Please let me know any further information you may need.
 
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