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Send a message if an effect appears on the screen.

The Frenesy

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I need a script that checks in real time the effects that appear in the player's field of view, so that the character sends an orange message on the screen.

Example, if one of these effects appears on the screen, the character says something:

ENERGYAREA
= Character says "Energy"
FIREAREA = Character says "Fire"
MORTAREA = Character says "Death"

TFS 0.4

Thanks.
 
Last edited:
Solution
If the client-side error is due to playing two sound files at once, it should be possible to "single-thread" them using addEvent().

Or client-side scripting if that's possible? Server-side scripting would be a bit sensitive to variations in client-server network latency.
If the client-side error is due to playing two sound files at once, it should be possible to "single-thread" them using addEvent().

Or client-side scripting if that's possible? Server-side scripting would be a bit sensitive to variations in client-server network latency.
 
Solution
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