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Server just crashes

Majeski20

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Hello! :rolleyes:

I've been working on my OT server for a while and finally i thought it was time to put it online.
And it just keeps crashes some times.. for no reason as i see it :S i just got this message from the console..
I noticed that the crash comes when a player try to enter my server.

namnlsnf.jpg


Can somone please explain this! :(?

REP++
 
Last edited:
don't open udp, it's unnecessary and more bad could come from it.

check if you're running out of ram, if map is big
if it's only with 1 player, check his items and stats

otherwise you'll have to debug parts of your server painfully
 
don't open udp, it's unnecessary and more bad could come from it.

check if you're running out of ram, if map is big
if it's only with 1 player, check his items and stats

otherwise you'll have to debug parts of your server painfully

Well, the crash this time came when i logged from a "player" to my GM char. Also i think ur right with the RAM, i got very small RAM. The map is a edited evolutions, not so big at all.
But it crashed several times before when somone else login to server, like the die and tries to login again.
 
Well, the crash this time came when i logged from a "player" to my GM char. Also i think ur right with the RAM, i got very small RAM. The map is a edited evolutions, not so big at all.
But it crashed several times before when somone else login to server, like the die and tries to login again.

Is there are any errors in the console? ;) If so please post ,
Maybe Try a different distribution?
 
Nope, here is the console.

Code:
[19/06/2011 21:18:58] TheForgottenServer, version 0.3.6 (Crying Damson)
[19/06/2011 21:18:58] Compiled with GNU C++ version 3.4.5 (mingw special) at Apr 25 2011, 17:41:49.
[19/06/2011 21:18:58] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo.
[19/06/2011 21:18:58] Visit our forum for updates, support and resources: http://otland.net.

[19/06/2011 21:18:58] >> Loading config (config.lua)
[19/06/2011 21:18:58] > Using SHA1 encryption
[19/06/2011 21:18:58] >> Checking software version... up to date!
[19/06/2011 21:18:58] >> Fetching blacklist
[19/06/2011 21:18:59] >> Loading RSA key
[19/06/2011 21:18:59] >> Starting SQL connection

[19/06/2011 21:18:59] > WARNING: max_allowed_packet might be set too low for binary map storage.
[19/06/2011 21:18:59] Use the following query to raise max_allow_packet: SET GLOBAL max_allowed_packet = 16776192;
[19/06/2011 21:18:59] >> Running Database Manager
[19/06/2011 21:18:59] >> Loading items
[19/06/2011 21:19:00] >> Loading groups
[19/06/2011 21:19:00] >> Loading vocations
[19/06/2011 21:19:00] >> Loading script systems
[19/06/2011 21:19:01] >> Loading chat channels
[19/06/2011 21:19:01] >> Loading outfits
[19/06/2011 21:19:01] >> Loading experience stages
[19/06/2011 21:19:01] >> Loading monsters
[19/06/2011 21:19:01] >> Loading mods...
[19/06/2011 21:19:01] > Loading arena.xml... done.
[19/06/2011 21:19:01] > Loading buypremium_command.xml... done.
[19/06/2011 21:19:01] > Loading casino.xml... done.
[19/06/2011 21:19:01] > Loading changender_command.xml... done.
[19/06/2011 21:19:01] > Loading custommonsters.xml... done.
[19/06/2011 21:19:01] > Loading customspells.xml... done.
[19/06/2011 21:19:01] > Loading firstitems.xml... done.
[19/06/2011 21:19:01] > Loading highscorebook.xml... done.
[19/06/2011 21:19:01] > Loading Inquisition.xml... done.
[19/06/2011 21:19:01] > 9 mods were loaded.
[19/06/2011 21:19:01] >> Loading map and spawns...
[19/06/2011 21:19:02] > Map size: 2048x2373.
[19/06/2011 21:19:02] > Map descriptions: 
[19/06/2011 21:19:02] "Saved with Remere's Map Editor 2.1"
[19/06/2011 21:19:02] "SimOne MapEditor 0.5.0"
[19/06/2011 21:19:03] Duplicate uniqueId 8500
[19/06/2011 21:19:03] Duplicate uniqueId 8501
[19/06/2011 21:19:04] Duplicate uniqueId 8502
[19/06/2011 21:19:04] Duplicate uniqueId 8503
[19/06/2011 21:19:04] Duplicate uniqueId 2466
[19/06/2011 21:19:05] > Map loading time: 3.555 seconds.
[19/06/2011 21:19:05] > Data parsing time: 0.242 seconds.
[19/06/2011 21:19:05] > Houses synchronization time: 0.087 seconds.
[19/06/2011 21:19:05] > Content unserialization time: 0.012 seconds.
[19/06/2011 21:19:05] >> Checking world type... PvP
[19/06/2011 21:19:05] >> Initializing game state modules and registering services...
[19/06/2011 21:19:06] > Global address: xxxxxxx
[19/06/2011 21:19:06] > Local ports: 7171	7172	
[19/06/2011 21:19:06] >> All modules were loaded, server is starting up...
[19/06/2011 21:19:06] >> Bybbzan server Online!
 
Code:
SET GLOBAL max_allowed_packet = 16776192;
Add that query to your database.. first off and try Using a diffrent distribution Also make sure your connection is stable :)
 
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