local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
npcHandler:addModule(FocusModule:new())
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Amber" script="default.lua" walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="136" head="59" body="113" legs="132" feet="76" addons="1"/>
</npc>