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Lua Set system with a twist

Gall

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Hello,
After playing around in other places I've returned to my messing around with OT. I've decided to make server for friends with quite a twist of game play. I want for every item to have its own special bonus so there will be no boring items. It went fine along with mapping but I found out that giving items bonus from sets would be lovely. The twist is that I still want them to have individual bonuses.
So like:
Chain helmet gives +2 Axe
Chain armor gives +2 Axe
Chain legs give same bonus.
however when you wear whole set you'll get another +1 Axe making it +7 total.

I've tried using this set system. However it does have two certain problems:
Defined number and slots of items, so shield cannot be part of set, and some armors who does not have shoes wont work.(I'll eventually override this but small hint or link to tutorial covering this will be very helpful)
Eliminates individual bonuses.

So, help please? Tips or posting individual functions is fine, or may be even better than finished solutions.

@edit
Oh, forgot about this. I am using TFS 0.3.6 v5(for 8.6). But I might migrate to 0.2.14(for 9.60)
 
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