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setMovementBlocked does not stop the player when following a target.

Nother

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Hello, i am using setMovementBlocked in TFS 1.4.2. When I try to walk using the arrow keys or the mouse while the spell is active, the player stays still. However, if I set the player to follow a target, the function is simply ignored, and the player is not blocked.
Does anyone know how to fix this?

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