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Setting skills rate -I'LL GIVE REP FOR HELP! can someone fucking help me

Dixter

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EDIT! READ THIS FIRST it will be pposted at the end oof the thread too in case people jump right to the 3rd page.
When i set skill multiplier growth, it doesnt work, the skill just freezes. i set it before at like 30000 in config lua and it was like 2.0 in vocations, and it growed 3 skills in 3 hits then it froze. right now i have 0.9 in vocations and 75 in config. can some1 also tell me which skill id is which skill: EG: skill id 1, skill id 2? And do i have to remember it or can i change it to like "skill axe". It is still frozen right now Anyway heres my vocation code for an elite knight which is what im testing it with.

Code:
<vocation id="8" name="Elite Knight" description="an elite knight" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="100" gainmanaticks="2" gainmanaamount="100" manamultiplier="3.0" attackspeed="1100" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30">
		<formula meleeDamage="2.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>
		<skill id="0" multiplier="0.9"/>
		<skill id="1" multiplier="0.9"/>
		<skill id="2" multiplier="0.9"/>
		<skill id="3" multiplier="0.9"/>
		<skill id="4" multiplier="0.9"/>
		<skill id="5" multiplier="0.9"/>
		<skill id="6" multiplier="0.9"/>
	</vocation>

and here is the rates category in config.lua

Code:
-- Rates
	experienceStages = "yes"
	rateExperience = 100.0
	rateSkill = 80.0
	rateMagic = 20.0
	rateLoot = 2000.0
	rateSpawn = 100
 
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its still not working ;s! it worked for like 1 minute where there was high skill rate and now it jsut sux....
 
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no its fucked up wtf. ;s. i keep making it higher but the skill rate still sux. yes i restarted server and it still sux
ass. some1 please help.
 
Apart from the rates of config.lua, each vocation has its own 'rates' we can say that... Just see in vocations.xml.. its something like this:
Code:
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
The smaller the number the fastest... But, I recommend to change them just a little like from 1.0 to 0.98 or something like that.. 'Cause if u change them a lot all will screw up ~
 
Put them all at 3.0 and try putting x35 skill rate in config - make sure that you try it with a KNIGHT and not any other vocation like a GM -none vocation-
 
nope, i made the skills all 3.0, and in config the skill rate is 35. and the skills are frozen ;s. im testing them with knight and ek... whats wrong?
 
when the number is higher the go faster
(for knight)
25x is fair
50x med for many server
70x or greater is pretty fast

try higher values but note they will slow done after time
cause that is how it works
 
in the vocations.xml? i know u need it higher in config.lua but some1 said that lower in vocations.xml is faster. ill try to do what you said, but when i made them 0.7 and i attack a monster my computer lags and evetually i gotta restart it.
 
In config.lua it works by the highest rate the fastest.
In vocations.xml is the other way, the highest the slowest.

@ Dixter
About the thing of the lag when you attack, then change it to 0.9
 
ye this is what happens usually. i had it 0.9 before, and when i made the config.lua rate skill like 1000000 it worked for like 10 seconds and then it completely froze ;o? what i want is like up to like an axe/sword/club skill to rise 1 every hit up until like sword 40, then it gradually slows down, and i want people to be able to have like skill 110-130 by training at monks for a few weeks. but i also want a normal skill from a little training to be like 90-105. can anyone tell me good rates for that.

also can some1 tell me what skill is what id? cuz in my vocations.xml it says skill id"1" , its 0-6 and i dont know which one is for sword which one for magic and axe etc... cuz i anan configure it differently for each vocation.
 
THIS IS ALSO POSTED AT THE TOP!
When i set skill multiplier growth, it doesnt work, the skill just freezes. i set it before at like 30000 in config lua and it was like 2.0 in vocations, and it growed 3 skills in 3 hits then it froze. right now i have 0.9 in vocations and 75 in config. can some1 also tell me which skill id is which skill: EG: skill id 1, skill id 2? And do i have to remember it or can i change it to like "skill axe". It is still frozen right now Anyway heres my vocation code for an elite knight which is what im testing it with.

Code:
<vocation id="8" name="Elite Knight" description="an elite knight" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="100" gainmanaticks="2" gainmanaamount="100" manamultiplier="3.0" attackspeed="1100" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30">
		<formula meleeDamage="2.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0"/>
		<skill id="0" multiplier="0.9"/>
		<skill id="1" multiplier="0.9"/>
		<skill id="2" multiplier="0.9"/>
		<skill id="3" multiplier="0.9"/>
		<skill id="4" multiplier="0.9"/>
		<skill id="5" multiplier="0.9"/>
		<skill id="6" multiplier="0.9"/>
	</vocation>

and here is the rates category in config.lua

Code:
-- Rates
	experienceStages = "yes"
	rateExperience = 100.0
	rateSkill = 80.0
	rateMagic = 20.0
	rateLoot = 2000.0
	rateSpawn = 100
 
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