• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

shop

WibbenZ

Global Moderator
Staff member
Global Moderator
Joined
Oct 16, 2008
Messages
6,374
Solutions
229
Reaction score
1,503
Location
Sweden
0.2.7
Code:
[02/05/2010 20:06:00] Lua Script Error: [CreatureScript Interface] 
[02/05/2010 20:06:00] in a timer event called from: 
[02/05/2010 20:06:00] data/creaturescripts/scripts/login.lua:onLogin

[02/05/2010 20:06:00] luaDoPlayerAddItemEx(). Item not found

have looked in database abt donations all is recived.

Lua:
function onLogin(cid)
	registerCreatureEvent(cid, "PlayerDeath")
	registerCreatureEvent(cid, "onPrepareDeath")
	registerCreatureEvent(cid, "DeathBroadcast")
	return TRUE
end

-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
local SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
local SQL_interval = 30
-- ### END OF CONFIG ###
SQL_COMUNICATION_INTERVAL = SQL_interval * 1000
function onLogin(cid)
	if(InitShopComunication == 0) then
		local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {})
		InitShopComunication = eventServ
	end
	registerCreatureEvent(cid, "PlayerDeath")
	return TRUE
end

function sql_communication(parameters)
	dofile("./config.lua")
	env = assert(luasql.mysql())
	con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort))
	result_plr = assert(con:execute("SELECT * FROM z_ots_comunication WHERE `type` = 'login';"))
	todo = result_plr:fetch({}, "a")
	while todo do
		id = tonumber(todo.id)
		action = tostring(todo.action)
		delete = tonumber(todo.delete_it)
		cid = getPlayerByName(tostring(todo.name))
		if isPlayer(cid) == TRUE then
			local itemtogive_id = tonumber(todo.param1)
			local itemtogive_count = tonumber(todo.param2)
			local container_id = tonumber(todo.param3)
			local container_count = tonumber(todo.param4)
			local add_item_type = tostring(todo.param5)
			local add_item_name = tostring(todo.param6)
			local received_item = 0
			local full_weight = 0
			if add_item_type == 'container' then
				container_weight = getItemWeight(container_id, 1)
				if isItemRune(itemtogive_id) == TRUE then
					items_weight = container_count * getItemWeight(itemtogive_id, 1)
				else
					items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
				end
				full_weight = items_weight + container_weight
			else
				full_weight = getItemWeight(itemtogive_id, itemtogive_count)
				if isItemRune(itemtogive_id) == TRUE then
					full_weight = getItemWeight(itemtogive_id, 1)
				else
					full_weight = getItemWeight(itemtogive_id, itemtogive_count)
				end
			end
			local free_cap = getPlayerFreeCap(cid)
			if full_weight <= free_cap then
				if add_item_type == 'container' then
					local new_container = doCreateItemEx(container_id, 1)
					local iter = 0
					while iter ~= container_count do
						doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
						iter = iter + 1
					end
					received_item = doPlayerAddItemEx(cid, new_container)
				else
					local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
					received_item = doPlayerAddItemEx(cid, new_item)
				end
				if received_item == RETURNVALUE_NOERROR then
					doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from RoXor shop.')
					delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";"))
					assert(con:execute("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";"))
				else
					doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from RoXor shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
				end
			else
				doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from RoXor shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
			end
		end
		todo = result_plr:fetch (todo, "a")
	end
	con:close()
	env:close()
	local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters)
end

(script by cykotitan)
 
Last edited:
LOl?

Wtf? o_O!

First... Put this in creaturescript folder and change name to login.lua

Lua:
function onLogin(cid)
        registerCreatureEvent(cid, "PlayerDeath")
        registerCreatureEvent(cid, "onPrepareDeath")
        registerCreatureEvent(cid, "DeathBroadcast")
        return TRUE
end

Second, in your folder globalevents create new lua archive and rename to shop.lua and put this:

Code:
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
local SHOP_MSG_TYPE = 19
-- time (in seconds) between connections to SQL database by shop script
local SQL_interval = 30
-- ### END OF CONFIG ###
SQL_COMUNICATION_INTERVAL = SQL_interval * 1000
function onLogin(cid)
        if(InitShopComunication == 0) then
                local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {})
                InitShopComunication = eventServ
        end
        registerCreatureEvent(cid, "PlayerDeath")
        return TRUE
end

function sql_communication(parameters)
        dofile("./config.lua")
        env = assert(luasql.mysql())
        con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort))
        result_plr = assert(con:execute("SELECT * FROM z_ots_comunication WHERE `type` = 'login';"))
        todo = result_plr:fetch({}, "a")
        while todo do
                id = tonumber(todo.id)
                action = tostring(todo.action)
                delete = tonumber(todo.delete_it)
                cid = getPlayerByName(tostring(todo.name))
                if isPlayer(cid) == TRUE then
                        local itemtogive_id = tonumber(todo.param1)
                        local itemtogive_count = tonumber(todo.param2)
                        local container_id = tonumber(todo.param3)
                        local container_count = tonumber(todo.param4)
                        local add_item_type = tostring(todo.param5)
                        local add_item_name = tostring(todo.param6)
                        local received_item = 0
                        local full_weight = 0
                        if add_item_type == 'container' then
                                container_weight = getItemWeight(container_id, 1)
                                if isItemRune(itemtogive_id) == TRUE then
                                        items_weight = container_count * getItemWeight(itemtogive_id, 1)
                                else
                                        items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
                                end
                                full_weight = items_weight + container_weight
                        else
                                full_weight = getItemWeight(itemtogive_id, itemtogive_count)
                                if isItemRune(itemtogive_id) == TRUE then
                                        full_weight = getItemWeight(itemtogive_id, 1)
                                else
                                        full_weight = getItemWeight(itemtogive_id, itemtogive_count)
                                end
                        end
                        local free_cap = getPlayerFreeCap(cid)
                        if full_weight <= free_cap then
                                if add_item_type == 'container' then
                                        local new_container = doCreateItemEx(container_id, 1)
                                        local iter = 0
                                        while iter ~= container_count do
                                                doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                                                iter = iter + 1
                                        end
                                        received_item = doPlayerAddItemEx(cid, new_container)
                                else
                                        local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                                        received_item = doPlayerAddItemEx(cid, new_item)
                                end
                                if received_item == RETURNVALUE_NOERROR then
                                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from RoXor shop.')
                                        delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";"))
                                        assert(con:execute("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";"))
                                else
                                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from RoXor shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                                end
                        else
                                doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from RoXor shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                        end
                end
                todo = result_plr:fetch (todo, "a")
        end
        con:close()
        env:close()
        local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters)
end
 
Back
Top