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Windows Simones weird error?

Saints Anathema

Old School Doleran
Joined
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I use a edited roxor map, and when i load up the map editor/map i get this when i look at the npcs. Im using the tfs.2 and i have the .dat/spr in my folder with my spawns/creatures/houses xml

any thoughts? i Rep any that help

wtf2.jpg


sorry about the attachment first time i added a picture
 

Attachments

The outfit of the NPC is setted as that one...

Just go to your NPCs file in the SimOne's MapEditor folder, and change it...

PS:
That's why I use RME.
 
Actually it's the creatures.xml file, you will need to go in and edit where it says looktype = xxx to what it says in the npc's xml file.

P.S:
That's why I also use RME.
 
now will just simply using RME fix this, or will i still have to manually change all the looktypes? im going to try it anyyways and get back to you on what happened.

I appreciate the reply, and Repd u both.
 
The outfit / colors of the NPC in the editor are not related to their outfit / colors in-game. So.. why would you need to fix this?
 
now will just simply using RME fix this, or will i still have to manually change all the looktypes? im going to try it anyyways and get back to you on what happened.

I appreciate the reply, and Repd u both.
In RME you load your creatures by simply importing monsters, instead of manually adding all the monsters and npcs and their looktypes into your creatures.xml.

The outfit / colors of the NPC in the editor are not related to their outfit / colors in-game. So.. why would you need to fix this?
You're right, this is not a big issue, it will only make it easier for you to tell them apart in the editor.
 
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