Change it thereLUA:tmpPos = {x=fromPosition.x - 4, y=fromPosition.y - 3, z=fromPosition.z, stackpos=0}
tmpPos = {x=fromPosition.x - 4, y=fromPosition.y - 3, z=fromPosition.z, stackpos=0}
local function give(p)
for x=p.x-1, p.x+1 do
for y=p.y-1, p.y+1 do
doSendMagicEffect({x=x, y=y, z=p.z}, math.random(CONST_ME_FIREWORK_YELLOW, CONST_ME_FIREWORK_BLUE))
end
end
end
function fireWorkRocketBoom(p)
local pos = {x=p.x-4, y=p.y-3, z=p.z}
if isSightClear(p, pos, false) then
doSendDistanceShoot(p, pos, 3)
addEvent(give, 350, pos)
end
end