playerCount = 11201, -- Global storage, stores the number of players signed to join event
playerStorage = 11202, -- Storage players use after joining event
playerStorageStarted = 11203, -- Storage players use after event starts
playerStorageDone = 11205, -- Storage players use after winning event
zakonczone = 11206,
start = 11204, -- Global storage, used to check if sign up phase already started
rewardsId = {11241, 11401, 10513, 2160, 5952}, -- rewards ID
crystal_counts = 50, -- If you're adding crystal coins to rewards, change the amount here
maxPlayers = 80, -- Maximum number of players in event
level = 50, -- Minimum level required to join
message_1 = "You've joined event",
message_2 = "The event is full",
message_3 = "Your level is too low to join this event",
message_4 = "You have to stay in protection zone to join this event",
message_5 = "You've already joined this event",
message_6 = "This event is closed at the moment",
message_7 = "You've left the event",
message_8 = "You can't leave already started event",
message_9 = "You can't leave event that you haven't joined yet",
message_10 = "This event is closed now, you can't leave it",
message_11 = "The command parameter is incorrect, use 'join' or 'leave'",
message_12 = "Warning!\nYou'll be kicked if you're wearing any items changing your speed,\nYou can't use any spells before joining either!",
speed = 100, -- Player speed
timeToStartEvent = 1, -- Minutes till event starts
timeToStartMove = 5, -- Freezetime (in seconds)
playersNeededToStartEvent = 1, -- Minimum number of players required to event start
position = {x=1662,y=2060,z=8}, -- Position where players will be teleported after the event starts
message_2a = "Run event started, Good luck!",
message_3a = "Not enough players to start the event",
message_5a = "You can now go to the finish!"