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TFS 0.X Soul regen vocations.xml question

newby

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How many should i set gainsoulticks="120"
To when players hunt regen 1 soul point each 3 seconds?

Code:
   <vocation id="1" name="Sorcerer" description="a sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="2" gainhpamount="1" gainmanaticks="1" gainmanaamount="1" manamultiplier="1.1" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="1">
     <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
     <skill fist="5.0" club="5.0" sword="5.0" axe="5.0" distance="5.0" shielding="1.5" fishing="1.1" experience="1.0"/>
   </vocation>
   <vocation id="2" name="Druid" description="a druid" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="2" gainhpamount="1" gainmanaticks="1" gainmanaamount="1" manamultiplier="1.1" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="2">
     <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="0.8" magHealingDamage="1.2" defense="1.0" magDefense="1.0" armor="1.0"/>
     <skill fist="5.0" club="5.0" sword="5.0" axe="5.0" distance="5.0" shielding="1.5" fishing="1.1" experience="1.0"/>
   </vocation>
   <vocation id="3" name="Paladin" description="a paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="1.5" gainhpamount="1" gainmanaticks="1.5" gainmanaamount="1" manamultiplier="1.4" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="3">
     <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
     <skill fist="5.0" club="5.0" sword="5.0" axe="5.0" distance="1.1" shielding="1.4" fishing="1.1" experience="1.0"/>
   </vocation>
   <vocation id="4" name="Knight" description="a knight" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="1" gainmanaticks="2" gainmanaamount="1" manamultiplier="3.0" attackspeed="2000" soulmax="100" gainsoulticks="120" fromvoc="4">
     <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
     <skill fist="5.0" club="1.1" sword="1.1" axe="1.1" distance="5.0" shielding="1.1" fishing="1.1" experience="1.0"/>
   </vocation>
 
Soul works in clean/default TFS like: when player attacking monster (have fight status [PZ]) he gain one soul per soulticks
To gain 1 soul point per 3 seconds you must edit this:
XML:
gainsoulticks="120"
to
XML:
gainsoulticks="180"
180/60 = 3,
its counting in seconds.
 
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