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Monster Souless

xx Kami xx

Retired.
Joined
Dec 29, 2012
Messages
509
Reaction score
20
My third monster script.

RRfcaKY.png


Lua:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Souless" nameDescription="Souless. Only knights or Paladins are strong enough to kill him!" race="undead" experience="7500" speed="300" manacost="0">
	<health now="7700" max="7700"/>
	<look type="269" addons="1" mount="379"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="120"/>
		<attack name="lifedrain" interval="1000" chance="20" range="7" radius="4" target="0" min="-150" max="-250">
			<attribute key="shootEffect" value="burstarrow"/>
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="speed" interval="2000" chance="20" range="1" target="1" speedchange="-400" duration="30000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="physical" interval="1000" chance="20" range="7" radius="7" target="0" min="-260" max="-450">
			<attribute key="areaEffect" value="yellowbubble"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="35">
		<defense name="speed" interval="1000" chance="55" speedchange="500" duration="3500">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="100"/>
		<element deathPercent="100"/>
		<element earthPercent="100"/>
		<element icePercent="100"/>
		<element energyPercent="100"/>
		<element holyPercent="100"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="30">
		<voice sentence="Forgive Meeeee!"/>
		<voice sentence="Mouuuurn meeee!"/>
	</voices>
	<loot>
		<item id="2148" countmax="90" chance="40000"/><!-- gold coin -->
		<item id="2148" countmax="90" chance="40000"/><!-- gold coin -->
		<item id="2148" countmax="80" chance="40000"/><!-- gold coin -->
	</loot>
</monster>
 
Last edited:
Not true, Paladins can kill him too since he isn't weak to physical ^^
 
you could make a spells that reduces distance fighting so it wont be a good option to kill it with a paladin
 
@Up Maybe add this?

XML:
		<attack name="skills" interval="2000" chance="12" target="0" range="8" radius="4" distance="-40">
			<attribute key="areaEffect" value="fireattack"/>
		</attack>
 
These monsters are borrrrring!

Do a mob what is casting custom spells like silence/faer or when you kill them some rotworms spawns or if you are good, do a mob what have utamo vita.
 
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