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!spells

XML:
<talkaction words="!spells" event="script" value="spells.lua"/>
Lua:
function onSay(cid, words, param, channel)
	local t = {}
	for i = 0, getPlayerInstantSpellCount(cid) - 1 do
		local spell = getPlayerInstantSpellInfo(cid, i)
		if(spell.level ~= 0) then
			if(spell.manapercent > 0) then
				spell.mana = spell.manapercent .. "%"
			end

			table.insert(t, spell)
		end
	end

	table.sort(t, function(a, b) return a.level < b.level end)
	local text, prevLevel = "", -1
	for i, spell in ipairs(t) do
		local line = ""
		if(prevLevel ~= spell.level) then
			if(i ~= 1) then
				line = "\n"
			end

			line = line .. "Spells for Level " .. spell.level .. "\n"
			prevLevel = spell.level
		end

		text = text .. line .. "  " .. spell.words .. " - " .. spell.name .. " : " .. spell.mana .. "\n"
	end

	doShowTextDialog(cid, 2175, text)
	return true
end
 
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