How can I do on TFS 0.4 that attack and healing spells be stronger by level without editing one by one on file .lua ?
Example, level 100 hits like 500 with exevo gran mas vis and level 200 hits 1000.
Is it possible?
I saw that formulalevel on config.lua, maybe this will work? :S
Thanks anyway ;>
Example, level 100 hits like 500 with exevo gran mas vis and level 200 hits 1000.
Is it possible?
I saw that formulalevel on config.lua, maybe this will work? :S
PHP:
formulaLevel = 1.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
unifiedSpells = true
Thanks anyway ;>