there is some code for example lib? that if a character gets a storage shows that she sees?
function onThink(cid)
if getPlayerStorageValue(cid, 2004) == 1 then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE , 'Congratulations! You earned the achievement "Natural Born Cowboy".')
end
end
needs something like that if there is no storage form 2004 is displayed in the display after winning the 2003 Storage
function onThink(cid)
if getPlayerStorageValue(cid, 2004) == 1 then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE , 'Congratulations! You earned the achievement "Natural Born Cowboy".')
end
end
needs something like that if there is no storage form 2004 is displayed in the display after winning the 2003 Storage
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