hello, im making this topic to ask everybody if im thinking correctly so my goal is to great alot of story missions.
The way i want to approach this is to create 1 storage and with the value changing new missions will be unlocked from ncp's
As example:
if storage is x then player is able to tell npc for example "story mission" so the quest will be granted
another thing inside client new window there will be different texts depending on the storage of a player
So my overall question is
Does my way of thinking is not giga terrible ?
The way i want to approach this is to create 1 storage and with the value changing new missions will be unlocked from ncp's
As example:
if storage is x then player is able to tell npc for example "story mission" so the quest will be granted
another thing inside client new window there will be different texts depending on the storage of a player
So my overall question is
Does my way of thinking is not giga terrible ?