Sup guys, I'm having problems with Svargrond Arena, no player can get through the entrance doors ... The NPC apparently works and charges to enter ...
This is my arena_door.lua...
I hope you can help me...
local storages = {
[26100] = Storage.SvargrondArena.Greenhorn,
[27100] = Storage.SvargrondArena.Scrapper,
[28100] = Storage.SvargrondArena.Warlord
}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
-- Cannot use opened door
if item.itemid == 5133 then
return false
end
if player:getStorageValue(Storage.SvargrondArena.Arena) < 1 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'This door seems to be sealed against unwanted intruders.')
return true
end
-- Doors to rewards
local cStorage = storages[item.actionid]
if cStorage then
if player:getStorageValue(cStorage) >= 1 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'It\'s locked.')
return true
end
item:transform(item.itemid + 1)
player:teleportTo(toPosition, true)
-- Arena entrance doors
else
if player:getStorageValue(Storage.SvargrondArena.Pit) ~= 1 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'This door seems to be sealed against unwanted intruders.')
return true
end
item:transform(item.itemid + 1)
player:teleportTo(toPosition, true)
end
return true
end
This is my arena_door.lua...
I hope you can help me...