E
Evil Puncker
Guest
tfs latest.
So I had a crazy idea to solve one of the issues that happen to new players in old ots: they need to work TOO hard to surpass offline/inactive characters (I mean, people that doesn't play anymore but still got plenty of experience and skills), so I was thinking about a system that would be executed on server startup (just like those house cleaners/account purge systems) and the system will reduce X% of character experience every Y days and reduce Z% of character skill tries and mana spent.
The part I mentioned before should be really easy to do with a few SQL queries... The tricky part thought: recalculate all the character stats (new: level, health, mana, cap, skills, magic level, etc) while offline (remember it is planned to be used only on characters that didn't have logged in for a certain amount of days)...
Known side effects:
I don't know if anyone is going to work on this, it was just an idea I had in my mind and didn't wanted to throw it away
So I had a crazy idea to solve one of the issues that happen to new players in old ots: they need to work TOO hard to surpass offline/inactive characters (I mean, people that doesn't play anymore but still got plenty of experience and skills), so I was thinking about a system that would be executed on server startup (just like those house cleaners/account purge systems) and the system will reduce X% of character experience every Y days and reduce Z% of character skill tries and mana spent.
The part I mentioned before should be really easy to do with a few SQL queries... The tricky part thought: recalculate all the character stats (new: level, health, mana, cap, skills, magic level, etc) while offline (remember it is planned to be used only on characters that didn't have logged in for a certain amount of days)...
Known side effects:
- character will be carrying more items than the cap its have
- character will have higher level items than he can use
I don't know if anyone is going to work on this, it was just an idea I had in my mind and didn't wanted to throw it away