local talk = TalkAction("!show")
function talk.onSay(player, words, param)
local config = {
['criticalchance'] = { text = "Your critical chance : "..player:getSpecialSkill(SPECIALSKILL_CRITICALHITCHANCE)..""},
['criticalamount'] = { text = "Your critical amount : "..player:getSpecialSkill(SPECIALSKILL_CRITICALHITAMOUNT)..""},
['lifeleechchance'] = { text = "Your life leech chance : "..player:getSpecialSkill(SPECIALSKILL_LIFELEECHCHANCE)..""},
['lifeleechamount'] = { text = "Your life leech amount : "..player:getSpecialSkill(SPECIALSKILL_LIFELEECHAMOUNT)..""},
['manaleechchance'] = { text = "Your mana leech chance : "..player:getSpecialSkill(SPECIALSKILL_MANALEECHCHANCE)..""},
['manaleechamount'] = { text = "Your mana leech amount : "..player:getSpecialSkill(SPECIALSKILL_MANALEECHAMOUNT.."")}
}
local p = config[param:lower()]
if not p then
player:sendTextMessage(36, "Does not exists")
return false
end
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, p.text)
return false
end
talk:separator(" ")
talk:register()