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>TFS 0.2.20< Two Problems

Gr4b3Q

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Hello,
I've got 2 problems with configurating my server. I've hosted some servers before but i have a little problem with this one - two problems really: where to disable the CAP system (it's not in the config.lua :/), and where to change the way that the spells are shown (can the spells be in orange colour, just like monster sounds? (Not in config.lua eaither)). More info : Tibia version 8.31, and TFS 0.2.20

If anyone would be able to solve those problems i would be very gratefull ;P :thumbup:

//ThanX in anvance
Gr4b3Q
 
Hello,
I've got 2 problems with configurating my server. I've hosted some servers before but i have a little problem with this one - two problems really: where to disable the CAP system (it's not in the config.lua :/), and where to change the way that the spells are shown (can the spells be in orange colour, just like monster sounds? (Not in config.lua eaither)). More info : Tibia version 8.31, and TFS 0.2.20

If anyone would be able to solve those problems i would be very gratefull ;P :thumbup:

//ThanX in anvance
Gr4b3Q

u have to change flag for players http://otland.net/f55/flags-custom-flags-generator-5777/ and i'm worry that u cannot use orange spells in 0.2 it's feature of 0.3
 
Last edited:
To make the spells orange you have to edit sources:
Go to game.cpp
Search for this:
Code:
	result = g_spells->playerSaySpell(player, type, text);

Two lines under it there is this line:
Code:
        return internalCreatureSay(player, SPEAK_SAY, text);

Replace this line with this one:
Code:
        return internalCreatureSay(player, SPEAK_MONSTER_SAY, text);

Hope it helped you..

Please Rep++

Your's ballack13
 
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