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Linux TFS 0.3.4pl2 Server Save Time

Wiw3K

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Joined
Apr 16, 2008
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Hello , i have question if there are a ways to speed up save ? ,

Computer:
AMD Phenom II X3 710
3x 2.6 Ghz
3 GB DDR 2

Map - 50MB / 40 players
=
save like 30 sec or 30+

mhm...
 
In 'config.lua':

-- Map
mapName = "xx"
mapAuthor = "xx"
randomizeTiles = "yes"
mapStorageType = "binary"

If it already says 'relational', change it to 'binary'.

For me with 15mb map:
Code:
Notice: Map save (binary) took : 0.015 s

Rep if I helped ya.
/Limannen
 
thats my --Map in config

LUA:
	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	-- useHouseDataStorage usage may be found at README.
	mapName = "world"
	mapAuthor = "Komic"
	randomizeTiles = "yes"
	useHouseDataStorage = "yes"
	storeTrash = "yes"
	cleanProtectedZones = "yes"
 
thats my --Map in config

LUA:
	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	-- useHouseDataStorage usage may be found at README.
	mapName = "world"
	mapAuthor = "Komic"
	randomizeTiles = "yes"
	useHouseDataStorage = "yes"
	storeTrash = "yes"
	cleanProtectedZones = "yes"

Same here, tfs 0.3.4 pl2, I'd like to know how to switch mine to binary


Edit: Found it ;)

useHouseDataStorage = "yes"
 
Last edited:
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