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TFS 0.3.6pl1 potwory O.o

Piotr00

\../
Joined
Dec 23, 2008
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Witam, mam problem z potworami, a dokładniej z ciałami, które się po nich pojawiają. Gdy zabiję dragon lorda wszystko jest w porządku, ciało normalnie się pokazuje ^_^. Jednak gdy zabiję zwykłego dragona, ciało się nie pokazuje. Nawet nie wyskakuje informacja z tym co "poleciało", a raczej powinno "polecieć".

Dragon.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="dragon" nameDescription="a dragon" race="blood" experience="700" speed="220" manacost="0">
  <health now="1000" max="1000"/>
  <look type="34" head="20" body="30" legs="40" feet="50" corpse="5973"/>
  <targetchange interval="5000" chance="20"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="300"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="50" attack="50"/>
    <attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-65" max="-115">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="fire" interval="3000" chance="15" length="8" spread="3" min="-110" max="-170">
      <attribute key="areaEffect" value="firearea"/>
    </attack>
  </attacks>
  <defenses armor="25" defense="25">
    <defense name="healing" interval="1000" chance="13" min="34" max="56">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity fire="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <elements>
	<element earthPercent="80"/>
	<element energyPercent="20"/>
	<element icePercent="-10"/>
  </elements>
  <voices interval="5000" chance="10">
    <voice sentence="GROOAAARRR" yell="1"/>
    <voice sentence="FCHHHHH" yell="1"/>
  </voices>
<script> 
	<event name="zaoan"/> 
</script>
  <loot>
    <item id="2672" countmax="3" chance1="20000" chancemax="0"/>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2455" chance="6666"/>
    <item id="2434" chance="1333"/>
    <item id="2509" chance="1818"/>
    <item id="2406" chance="20000"/>
    <item id="2647" chance="2222"/>
    <item id="2457" chance="3333"/>
    <item id="2387" chance="4000"/>
    <item id="7430" chance="4000"/>
    <item id="2397" chance="5000"/>
    <item id="2546" countmax="10" chance1="4000" chancemax="0"/>
    <item id="5877" countmax="1" chance1="4000" chancemax="0"/>
    <item id="1987" chance="100000">
      <inside>
	    <item id="2398" chance="90000"/>
        <item id="2187" chance="2222" /> -- wand of Inferno
        <item id="2516" chance="1300"/>
        <item id="2145" countmax="3" chance1="1538" chancemax="0"/>
        <item id="2177" chance="2000"/>
        <item id="2413" chance="3200"/>
        <item id="2409" chance="1800"/>
        <item id="5920" countmax="2" chance1="5000" chancemax="0"/>
      </inside>
    </item>
  </loot>
</monster>

Dragon Lord.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="dragon lord" nameDescription="a dragon lord" race="blood" experience="2100" speed="245" manacost="0">
  <health now="1900" max="1900"/>
  <look type="39" head="20" body="30" legs="40" feet="50" corpse="5984"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="300"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="70" attack="75"/>
    <attack name="fire" interval="2000" chance="22" range="7" radius="4" target="1" min="-100" max="-180">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="15" range="7" radius="4" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="fire" interval="2000" chance="18" length="8" spread="3" min="-150" max="-260">
      <attribute key="areaEffect" value="firearea"/>
    </attack>
  </attacks>
  <defenses armor="30" defense="35">
    <defense name="healing" interval="1000" chance="25" min="57" max="93">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element energyPercent="20"/>
	<element icePercent="-10"/>
	<element earthPercent="80"/>
  </elements>
  <immunities>
    <immunity fire="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="ZCHHHHH" yell="1"/>
    <voice sentence="YOU WILL BURN!" yell="1"/>
  </voices>
  <loot>
    <item id="2148" countmax="70" chance1="100000" chancemax="0"/>
    <item id="2148" countmax="80" chance1="100000" chancemax="0"/>
    <item id="2672" countmax="5" chance1="80000" chancemax="0"/>
    <item id="2033" chance="1818"/>
    <item id="1976" chance="3333"/>
    <item id="2413" chance="5000"/>
    <item id="2498" chance="300"/>
    <item id="2492" chance="200"/>
    <item id="7378" countmax="2" chance1="2000" chancemax="0"/>
    <item id="2547" countmax="7" chance1="8222" chancemax="0"/>
    <item id="2796" countmax="1" chance1="6666" chancemax="0"/>
    <item id="5948" countmax="1" chance1="5000" chancemax="0"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
        <item id="2149" countmax="2" chance1="833" chancemax="0"/>
        <item id="2392" chance="1428"/>
        <item id="2146" countmax="2" chance1="3222" chancemax="0"/>
        <item id="2528" chance="2033"/>
        <item id="7402" chance="1833"/>
        <item id="5882" countmax="1" chance1="5000" chancemax="0"/>
      </inside>
    </item>
  </loot>
</monster>

Pozdrawiam. Piotr00
 
Wow, działa xD. Zapomniałem podmienić monsters jak zmieniałem silnik... ehh. Dzięki za pomoc.:peace:
 
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