samuel157
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- Joined
- Mar 19, 2010
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- 447
- Solutions
- 3
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- 49
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- São Paulo, Brazil
- GitHub
- Samuel10M
ERROR SCRIPT ON CONSOLE SCRIPT NPC/REVIVVE
Lua:
local MONEY_AMOUNT = 1000 --Quantidade de dinheiro (em gold coins) que o player necessitará para reviver
local MAGIC_EFFECT_TELEPORT = 65 -- Efeito que aparecerá quando o player for teleportado
local PLAYER_REBORN_POSITION_X = 66541
local PLAYER_REBORN_POSITION_Y = 66542
local PLAYER_REBORN_POSITION_Z = 66543
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if(msgcontains(msg, 'reviver') or msgcontains(msg, 'revive')) then
selfSay('Voce precisa de ' .. MONEY_AMOUNT .. ' gold(s) para ressuscitar no local aonde voce morreu recentemente', cid)
talkState[talkUser] = 1
elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
if(getPlayerMoney(cid) >= MONEY_AMOUNT) then
doPlayerRemoveMoney(cid, MONEY_AMOUNT)
if teleportPlayerToPositionReborn(cid) then
doTeleportThing(cid, { x=playerRebornPositionX, y=playerRebornPositionY, z=playerRebornPositionZ })
doSendMagicEffect(getThingPos(cid), MAGIC_EFFECT_TELEPORT)
selfSay('Ok, voce foi ressuscitado', cid)
end
else
selfSay('Desculpe, mais voce nao possui o dinheiro suficiente.', cid)
end
talkState[talkUser] = 0
elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then
talkState[talkUser] = 0
selfSay('Ok, ate mais.', cid)
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
function teleportPlayerToPositionReborn(cid)
local playerRebornPositionX = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_X)
local playerRebornPositionY = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_Y)
local playerRebornPositionZ = getPlayerStorageValue(cid, PLAYER_REBORN_POSITION_Z)
if (playerRebornPositionX <= -1 or playerRebornPositionY <= -1 or playerRebornPositionZ <= -1) then
selfSay('Voce nao morreu nenhuma vez ainda.', cid)
return false
end
doTeleportThing(cid, { x=playerRebornPositionX, y=playerRebornPositionY, z=playerRebornPositionZ })
return true
end
Lua:
(luaGetCreatureName) Creature not found
[08/04/2022 13:54:51] [Error - Npc interface]
[08/04/2022 13:54:51] data/npc/scripts/reviver.lua:onThink
[08/04/2022 13:54:51] Description:
[08/04/2022 13:54:51] (luaGetNpcDistanceTo) Thing not found
[08/04/2022 13:54:51] [Error - Npc interface]
[08/04/2022 13:54:51] data/npc/scripts/reviver.lua:onThink
[08/04/2022 13:54:51] Description:
[08/04/2022 13:54:51] (luaGetCreatureName) Creature not found
[08/04/2022 13:54:51] [Error - Npc interface]
[08/04/2022 13:54:51] data/npc/scripts/reviver.lua:onThink
[08/04/2022 13:54:51] Description:
[08/04/2022 13:54:51] data/npc/lib/npcsystem/npchandler.lua:301: bad argument #3 to 'gsub' (string/function/table expected)
[08/04/2022 13:54:51] stack traceback:
[08/04/2022 13:54:51] [C]: in function 'gsub'
[08/04/2022 13:54:51] data/npc/lib/npcsystem/npchandler.lua:301: in function 'parseMessage'
[08/04/2022 13:54:51] data/npc/lib/npcsystem/npchandler.lua:538: in function 'onWalkAway'
[08/04/2022 13:54:51] data/npc/lib/npcsystem/npchandler.lua:473: in function 'onThink'
[08/04/2022 13:54:51] data/npc/scripts/reviver.lua:16: in function <data/npc/scripts/reviver.lua:16>
[08/04/2022 13:54:52] [Warning] NpcSystem:
[08/04/2022 13:54:52] Parameter(s) missing for item:
[08/04/2022 13:54:52] 500
[08/04/2022 13:54:52] [Warning] NpcSystem:
[08/04/2022 13:54:52] Parameter(s) missing for item:
[08/04/2022 13:54:52] 500
[08/04/2022 13:54:52] [Warning] NpcSystem:
[08/04/2022 13:54:52] Parameter(s) missing for item:
[08/04/2022 13:54:52] 500
[08/04/2022 13:54:53] [Warning] NpcSystem:
[08/04/2022 13:54:53] Parameter(s) missing for item:
[08/04/2022 13:54:53] 500
[08/04/2022 13:54:53] [Warning] NpcSystem:
[08/04/2022 13:54:53] Parameter(s) missing for item:
[08/04/2022 13:54:53] 500
[08/04/2022 13:54:55] Reloaded npcs.
[08/04/2022 13:54:55] [Error - Npc interface]
[08/04/2022 13:54:55] data/npc/scripts/bank.lua:onThink
[08/04/2022 13:54:55] Description:
[08/04/2022 13:54:55] attempt to call a nil value
[08/04/2022 13:54:55] stack traceback:
[08/04/2022 13:54:55] [C]: in function 'insert'
[08/04/2022 13:54:55] data/npc/lib/npcsystem/keywordhandler.lua:84: in function 'addChildKeywordNode'
[08/04/2022 13:54:55] data/npc/lib/npcsystem/modules.lua:789: in function 'addBuyableItem'
[08/04/2022 13:54:55] data/npc/lib/npcsystem/modules.lua:606: in function 'parseBuyable'
[08/04/2022 13:54:55] data/npc/lib/npcsystem/modules.lua:547: in function 'parseParameters'
[08/04/2022 13:54:55] data/npc/lib/npcsystem/npcsystem.lua:163: in function 'parseParameters'
[08/04/2022 13:54:55] data/npc/scripts/food.lua:3: in main chunk
[08/04/2022 13:54:55] [Error - Npc interface]
[08/04/2022 13:54:55] data/npc/scripts/default.lua
[08/04/2022 13:54:55] Description:
Last edited: