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TFS 1.2 8.0

primate

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The houses cleaning system is not working properly, Any ideas.

Some monsters keep walking after the player dies, is that normal?
 

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celohere

celohere

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The houses cleaning system is not working properly, Any ideas.

Some monsters keep walking after the player dies, is that normal?
the monster keeps walking because he is stepping in the magic field , and for me houses are working fine .If you have a problem with the houses, you should explain in detail what is happening.
 

primate

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the monster keeps walking because he is stepping in the magic field , and for me houses are working fine .If you have a problem with the houses, you should explain in detail what is happening.
The strange thing is that the hours pass and the monsters that are stepping on the poison keep walking.

I have the houses in "weekly" but when the user does not have money he does not take away the house I will have to do more tests it is very rare.
 

Shiris undrin

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put cast systems please, the scripts don't work
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account manager doesn't work too, most of the 1.2 tfs have cast, trainer off and account manager, could you add them to the sources?
 
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celohere

celohere

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put cast systems please, the scripts don't work
Post automatically merged:

account manager doesn't work too, most of the 1.2 tfs have cast, trainer off and account manager, could you add them to the sources?
The sources are available to everyone, you can do whatever you want. I had very little or almost no help with this project, so if you want to add something, make at least some minimal effort, I no longer have time to dedicate myself to this project.
 

Shiris undrin

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If I knew I wasn’t working on this project anymore, I wouldn’t have given these suggestions, but I’ll try to supplement these sources and if it works out, I’ll post it here so that everyone can use mainly the cast and trainer off.

My project in realera datapack is already 100% and soon I will post it for download, I also had no help from anyone, I review all the quests and adapted their scripts for the project that would work in your distro, rebuild all addon quest npcs , it is now possible to addon the npc scattered around the map, redid the scripts for the poi quest and the svargrond quest arena, added rookgaard 8.0 with npc, key, missions and missions 100% equal to that of cipsoft and were also destroyed to the spike quest sword. In main all the 100% rune npc and balanced vocations, bug in the tidy maps, added some missing islands including kalassa and also all 8.0 raids running alone, added casino system and the old kasteria dummy trainer were also successful, to complete the project, only the cast system and the tibia talles log quests are missing, and the site store with the premium, dijim and parcel door scrolls is also missing.
 

PierolleChael

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If I knew I wasn’t working on this project anymore, I wouldn’t have given these suggestions, but I’ll try to supplement these sources and if it works out, I’ll post it here so that everyone can use mainly the cast and trainer off.

My project in realera datapack is already 100% and soon I will post it for download, I also had no help from anyone, I review all the quests and adapted their scripts for the project that would work in your distro, rebuild all addon quest npcs , it is now possible to addon the npc scattered around the map, redid the scripts for the poi quest and the svargrond quest arena, added rookgaard 8.0 with npc, key, missions and missions 100% equal to that of cipsoft and were also destroyed to the spike quest sword. In main all the 100% rune npc and balanced vocations, bug in the tidy maps, added some missing islands including kalassa and also all 8.0 raids running alone, added casino system and the old kasteria dummy trainer were also successful, to complete the project, only the cast system and the tibia talles log quests are missing, and the site store with the premium, dijim and parcel door scrolls is also missing.
Will you share this project here?
 
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