Skarioastto
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- Joined
- Jun 27, 2017
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I tested the same function in tfs 1.3 and everything goes normal (print all players).
I need someone to fix this function in tfs 1.2.
We will match the price before the service!
Send me a message and say your price.
Lua:
function onDeath(creature, corpse, killer, mostDamageKiller, lastHitUnjustified, mostDamageUnjustified)
for cid, damage in pairs(creature:getDamageMap()) do
local killer = Creature(cid)
if killer:isPlayer() then
print(killer:getName())
end
end
return true
end
I need someone to fix this function in tfs 1.2.
We will match the price before the service!
Send me a message and say your price.