Hi im using this healing spell that suppose to heal monsters so like monster healing each other
but shit doesnt work
Lua:
local config = {
level = 500,
magicLevel = 300
}
local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
combat:setArea(createCombatArea(AREA_CIRCLE3X3))
function onTargetCreature(creature, target)
if creature:isPlayer() or target:isPlayer() or not creature:isFriend(target) then
return false
end
local min = (config.level / 5) + (config.magicLevel * 4.6) + 100
local max = (config.level / 5) + (config.magicLevel * 9.6) + 125
doTargetCombatHealth(creature, target, COMBAT_HEALING, min, max, CONST_ME_HEARTS)
return true
end
combat:setCallback(CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")
function onCastSpell(creature, variant)
return combat:execute(creature, variant)
end