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TFS 1.X+ tfs 1.2 max Mlvl player.cpp

roriscrave

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Hi, what it means in player.cpp at source code 1.2?

C++:
    uint64_t currReqMana = vocation->getReqMana(magLevel);
    uint64_t nextReqMana = vocation->getReqMana(magLevel + 1);
    if (currReqMana >= nextReqMana) {
        //player has reached max magic level
        return;
    }

What is the max magic level value?
 
Correct me if I am wrong, I think max magic level is 156 by default and as most threads stated it can't be increased.
But you can try changing the max magic level by replacing
With
I am not sure if that gonna increase or decrease it or do nothing at all, I did quick search and that's what I mostly got.
 
No... That's not how it works. 32-bit integer isn't bigger than 64-bit.
Thanks for correcting, Anyways so we know now if we need to decrease the maximum magic level then that can be done by changing it to 32-bit right?
 
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